|
Beam Question
>>
|
|
1
|
733
|
|
Target Sorts
>>
|
|
1
|
1,229
|
|
Firebat Beam
>>
|
|
1
|
743
|
|
Movers (Revolving Mover)
>>
|
|
0
|
1,134
|
|
Missile-to-Missile Beam
>>
|
|
2
|
865
|
|
(Self Solved?)Attaching Siege Mode Impact Flames to Target
>>
|
|
2
|
758
|
|
Movers Question
>>
|
|
2
|
1,260
|
|
Hero Attack Probe Time Scale Model
>>
|
|
4
|
1,236
|
|
Modify Unit Turn Rate
>>
|
|
3
|
2,169
|
|
Tab Targeting (Cycle)
>>
|
|
5
|
2,492
|
|
Targeting Missile with Damage Effect
>>
|
|
3
|
992
|
|
(Solved) Missile Launch Actor Issue
>>
|
|
1
|
919
|
|
Yamato Charge Model
>>
|
|
1
|
929
|
|
Camstudio / Fraps
>>
|
|
1
|
1,072
|
|
Third Person Camera Rotation
>>
|
|
1
|
1,120
|
|
Persistent Effect Offset
>>
|
|
3
|
855
|
|
Spell w/ Minimum Range Req
>>
|
|
2
|
2,543
|
|
Model Identification
>>
|
|
3
|
917
|
|
Dialogs Question
>>
|
|
5
|
867
|
|
Launch Attachment Question
>>
|
|
1
|
867
|