Look at the missile turret's attack action. Notice how it sets up the launch attachment.
Whenever I make a new ability that uses missiles, I just start by copying and pasting the missile turret launch missile effect. It makes things easier.
There's nothing special about this. It's not hard to make. It's easy to make these types of games in any programming language. It's even easier in the editor.
This would be special if it were capable of being playable over Battle.net (which it is not).
People PM me a lot, but there's nothing notable about the experience. They're not weird people. They're not bad people. But they're not good people. Nor great people.
They're just meaningless people whose existence I can't really find a reason for or justify.
The only thing that matters is the way maps are ordered, and where the lists of maps are placed. That is the only thing that they will change.
They might also change the information available about the map (such as ratings or reviews). But they will not overhaul the way lobbies work themselves.
Changing where maps are placed, and how the list is ordered, as well as the number of maps in a particular ordering makes a huge difference.
I don't understand why they don't make many, many more categories. This should have been the first step.
I'm sure all they see is a mass of static coming from the community. It's likely they've given up listening to anyone except perhaps a few key people. It's painful attempting to talk about design with people that don't know how to approach it intelligently. Making suggestions and whining doesn't do anything.
Lonami, I was pointing out that it doesn't fix what people are complaining about. In the sense of it being a nice additional feature (it could be nice to be able to name your lobby so people will join when you want specific rules), then it is a good thing.
But showing lobbies that are being played now.. well, it will likely look identical to the list of maps that currently exists. There's really no point.
The whole point is that they are always going to have a list of available maps, and this list will be generated by the entire list of uploaded maps. Not the ones currently hosted. This is not going to change.
So listing which lobbies exist for maps in the popularity list will not change anything.
I don't understand how you people are so dense. The backbone of this current system will not change. You all sound like you're standing right next to a wall and screaming at it because it's in your way.
What are you talking about? I'm saying that your screenshot is no different than what we have now, aside from showing the lobbies. Showing the lobbies makes no difference if you still have to walk through the entire list of popular maps to find the map you'd like to play.
I wish people on this forum would actually learn to think like a designer or developer before complaining like idiots. Everyone here is just really inept and their suggestions are terrible. It's obvious why Blizzard listens to none of you. You have absolutely no idea what you're talking about or how to design features for a UI or a game.
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@jaxter184: Go
Are you talking about the model of the projectile? If so, you need to change the model of the unit used as the projectile.
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@Tercesje: Go
Could you please rephrase your question? It is unclear what you want.
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@nThrX: Go
Look at the missile turret's attack action. Notice how it sets up the launch attachment.
Whenever I make a new ability that uses missiles, I just start by copying and pasting the missile turret launch missile effect. It makes things easier.
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I wonder what those quotes in D1000's signature say about my personality when viewed out of context.
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@ProzaicMuze: Go
I remember it being there in the beta too, but I don't remember it being "perfectly playable".
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@Nebuli2: Go
It's not on Battle.net, and it never will be.
That was my point.
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There's nothing special about this. It's not hard to make. It's easy to make these types of games in any programming language. It's even easier in the editor.
This would be special if it were capable of being playable over Battle.net (which it is not).
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@HamsterBoo: Go
I don't think you're not an idiot.
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@HamsterBoo: Go
A "currently hosted" page would look the same as the popularity list. It's a stupid suggestion.
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@Draconis3216: Go
No you didn't. You sound like an idiot.
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People PM me a lot, but there's nothing notable about the experience. They're not weird people. They're not bad people. But they're not good people. Nor great people.
They're just meaningless people whose existence I can't really find a reason for or justify.
0
@Lonami: Go
The only thing that matters is the way maps are ordered, and where the lists of maps are placed. That is the only thing that they will change.
They might also change the information available about the map (such as ratings or reviews). But they will not overhaul the way lobbies work themselves.
Changing where maps are placed, and how the list is ordered, as well as the number of maps in a particular ordering makes a huge difference.
I don't understand why they don't make many, many more categories. This should have been the first step.
I wish people understood this.
0
I'm sure all they see is a mass of static coming from the community. It's likely they've given up listening to anyone except perhaps a few key people. It's painful attempting to talk about design with people that don't know how to approach it intelligently. Making suggestions and whining doesn't do anything.
Lonami, I was pointing out that it doesn't fix what people are complaining about. In the sense of it being a nice additional feature (it could be nice to be able to name your lobby so people will join when you want specific rules), then it is a good thing.
But showing lobbies that are being played now.. well, it will likely look identical to the list of maps that currently exists. There's really no point.
0
The whole point is that they are always going to have a list of available maps, and this list will be generated by the entire list of uploaded maps. Not the ones currently hosted. This is not going to change.
So listing which lobbies exist for maps in the popularity list will not change anything.
I don't understand how you people are so dense. The backbone of this current system will not change. You all sound like you're standing right next to a wall and screaming at it because it's in your way.
0
@malkavianVision: Go
What are you talking about? I'm saying that your screenshot is no different than what we have now, aside from showing the lobbies. Showing the lobbies makes no difference if you still have to walk through the entire list of popular maps to find the map you'd like to play.
I wish people on this forum would actually learn to think like a designer or developer before complaining like idiots. Everyone here is just really inept and their suggestions are terrible. It's obvious why Blizzard listens to none of you. You have absolutely no idea what you're talking about or how to design features for a UI or a game.
@sandround: Go
That list was also not brilliant.