|
Is it possible to test maps multiplayer?
>>
|
|
1
|
618
|
|
How do you know what's fun?
>>
|
|
9
|
797
|
|
Question about unit flags
>>
|
|
0
|
523
|
|
Only two placement matches?
>>
|
|
2
|
687
|
|
How do you know your identifier?
>>
|
|
3
|
739
|
|
Movement debuff broken for units whose speed modified via triggers.
>>
|
|
1
|
535
|
|
Anyone else worried the map editor will spoil the single player campaign?
>>
|
|
5
|
855
|
|
Please test my TD!
>>
|
|
0
|
736
|
|
How to organize a map test?
>>
|
|
7
|
1,410
|
|
Doing damage based on attacker's mana
>>
|
|
5
|
850
|
|
Desperately need testers
>>
|
|
1
|
519
|
|
If you give a Phoenix the Missile Turret turret,
>>
|
|
1
|
596
|
|
How to allow a unit to move while morphing?
>>
|
|
4
|
758
|
|
How to keep specific players from attacking a unit?
>>
|
|
3
|
829
|
|
How to prevent clicking buttons really fast from bypassing requirement?
>>
|
|
0
|
522
|
|
Pathing for ground units launched via hangar abilities
>>
|
|
0
|
555
|
|
Vexal Tower Defense Developer Blog
>>
|
|
0
|
589
|
|
What is the actual speed of attack if you set period duration to 0?
>>
|
|
1
|
555
|
|
Disabling resource distribution and shared control upon player leave.
>>
|
|
8
|
1,626
|
|
Vexal Team Survival (New Project)
>>
|
|
0
|
683
|