Topic Latest Post Replies Views
Is it possible to test maps multiplayer? >>
by _ForgeUser4527042
1 618
How do you know what's fun? >>
by _ForgeUser4527042
9 797
Question about unit flags >>
by _ForgeUser4527042
0 523
Only two placement matches? >>
by _ForgeUser4527042
2 687
How do you know your identifier? >>
by _ForgeUser4527042
3 739
Movement debuff broken for units whose speed modified via triggers. >>
by _ForgeUser4527042
1 535
Anyone else worried the map editor will spoil the single player campaign? >>
by _ForgeUser4527042
5 855
Please test my TD! >>
by _ForgeUser4527042
0 736
How to organize a map test? >>
by _ForgeUser4527042
7 1,410
Doing damage based on attacker's mana >>
by _ForgeUser4527042
5 850
Desperately need testers >>
by _ForgeUser4527042
1 519
If you give a Phoenix the Missile Turret turret, >>
by _ForgeUser4527042
1 596
How to allow a unit to move while morphing? >>
by _ForgeUser4527042
4 758
How to keep specific players from attacking a unit? >>
by _ForgeUser4527042
3 829
How to prevent clicking buttons really fast from bypassing requirement? >>
by _ForgeUser4527042
0 522
Pathing for ground units launched via hangar abilities >>
by _ForgeUser4527042
0 555
Vexal Tower Defense Developer Blog >>
by _ForgeUser4527042
0 589
What is the actual speed of attack if you set period duration to 0? >>
by _ForgeUser4527042
1 555
Disabling resource distribution and shared control upon player leave. >>
by _ForgeUser4527042
8 1,626
Vexal Team Survival (New Project) >>
by _ForgeUser4527042
0 683