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    posted a message on Multi Plane

    Feel free to compare it to my testing of the same thing. http://www.staredit.net/242243/

    I haven't bothered to download your map yet so I can't tell you where mine is better/worse than yours. I want to assume yours is better cause I'm a newb lol =)

    Posted in: Miscellaneous Development
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    posted a message on Camera Question

    @Pandonetho: Go

    Yes Alone in the Dark was about 4 megs

    Posted in: Miscellaneous Development
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    posted a message on Camera Question

    Actually it was less than 1MB. It was 666KB (actually indicated by a force name) but still about 3 or 4 times larger than most. It was very much a private game favorite.

    Posted in: Miscellaneous Development
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    posted a message on Camera Question

    lol yes I made House of the Haunted for SC1 back in like 2002

    Well thanks for the info Albatross, I'll find some other way around it.

    Edit: and I did... I set the maps base height from 8 to 12 and subtracted 4 from the camera's offset height. =)

    Posted in: Miscellaneous Development
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    posted a message on Camera Question

    Is it not possible? Not enough information whats up?

    Posted in: Miscellaneous Development
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    posted a message on Camera Question

    Hello Everyone.

    I am working on a map with a Star-Fox style playing style. Therefore, I have a air unit that is flying down a corridor and the camera is set behind it. Key controls can move the unit Up and Down and right or left and These all work good.

    However when air plane gets towards a cliff the Camera moves to go over the cliff when I would rather it ignore the terrain height and hug the wall.

    I haven't really looked at any other First person type maps to see how other people use the cameras. But basically I am using the 'Make Camera Look at and Follow Unit" action. And supplement that with modifying the camera's height offset when the unit height is changed. So if someone could tell me how to fix this or point me towards a good example map the help would be greatly appreciated.

    Posted in: Miscellaneous Development
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    posted a message on Hello, I'm Back.

    Hey Barrin thanks for filling my Ego cup back up, it was running low. I know I did a couple of bounds with one location but I don't think I restricted much else to one location. I did experiment with the technique a lot making things that people looked at and just said 'but why'. I never really finished much of the work that expanded on that. (Unit-less grid based maps ect..)

    Anyways As far as a clan (U) goes I would enjoy being a part of it as a tribute to old times and as a way to connect with people right off the bat who I share a common history with. I would enjoy the close connection with a small group of people as you share your maps with one another and help test each others work. I do believe however that the overwhelming purpose of map making clans such as (U) is no longer needed with advancements in internet technology of the last decade. The term "Mapping Community" has a whole new meaning than it did in the days of WebRings when in-game clans were the closest connection to mapping current events you could get. So in that since I feel Map making clans are taking a step backwards towards segregation and is not in the best interest of map development. Collaboration is wonderful, but isolation is not.

    Posted in: Off-Topic
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    posted a message on College Students Unite!

    I glad to be done with college but I miss it.

    BS in Computer Science from UCMO

    and one internship short of an AA in Computer Aided Drafting ha ha

    @Takari86 that sounds really interesting and suddenly your avatar makes since =)

    Posted in: Off-Topic
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    posted a message on Hey, New to SC2 Mapster - Wanna be Mapper

    @SockWizard: Go

    You should try coming from SC1...

    Posted in: Off-Topic
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    posted a message on Global Arrays

    It would drive me crazy if the array index did NOT start at zero. =)

    I had a text-book for Algorithms that had all the arrays start at 1 in all the sudo-code examples. It never stopped throwing me off.

    Also if there is a nice way to define gv_MyRealArray.length then do tell. (maybe it overlooked something)

    Posted in: Galaxy Scripting
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    posted a message on Hello, I'm Back.

    Hey, Jack thanks. Yeah I know SEN is still alive, I'm a rather busy person and don't want to over exert myself too much so I'm going to just stop by here every once in a while.

    I've been out of town for a couple of days but I think I'm starting to get a hang of the editor. I'm making a lame Tower D as a starter project. I have worked some with dialogs and defined an implemented the waves with a unit array. (pretty cool stuff) When I get back home I'll dive into the Data Editor some more. I'm still very newb but I think I've made good progress for only having spent two sessions with the editor =)

    Posted in: Off-Topic
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    posted a message on Hi everyone!

    Uhh yep its me, hows it been?

    Whats the Curse Auth DB? I guess that explains it, I find it unlikely that someone would be so obsessed with me that they would steal my user name still.

    Posted in: Off-Topic
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    posted a message on Hello, I'm Back.

    Thanks Atl0s for the info I'll look it up. I haven't even tried looking at anyone other maps yet, maybe I overestimate myself. Were all newbs at some point right?

    I remember both you an sixen but I don't really remember any specifics.

    Posted in: Off-Topic
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    posted a message on Hello, I'm Back.

    Hello my name is Neal or as I was in my SC1 days, (U)Bolt_Head. Some people may remember I was pretty big in the SC1 map making arena for several years. At one point someone even tacked my name onto the Starcraft Wikipedia, but enough of that I don't think anyone cares.

    I have been playing SC2 Beta for a while now with some RL friends and am interested in learning the map editor and risking undergoing total obsession what that of Starcraft Mapmaking.

    I have been playing around with the StarCraft 2 Editor for a day or two and am rather lost. If anyone has made some Introductory or SC1 to SC2 Tutorials I would appreciate being pointed in the correct direction.

    PS. I can't believe someone took my user name "BoltHead"...

    Posted in: Off-Topic
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    posted a message on Hi everyone!

    Hey seeing your post inspired me to sign up. (wtf someone took my name... seriously?)

    Posted in: Off-Topic
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