All of this seems possible to do in the map editor besides number 1, you can not create custom models in sc2 editor you need a different program for that, but once you have them made you can import them into your game
And having evasion is the exact same as inaccurate shots isn't it? Does the same thing.
What about a micro map where there is 2 teams of 3 or ffa. Using a turn based system users will choose their group of units which they want. Example of a group being 4 marines 2 marauraders or something like that(stronger the unit the less you get of them). Once everyone has chose their group, big battle! First to 5 wins.
Idk sounds interesting or instead of groups of units to choose from have a specific amount of gas / minerals to spend on whatever units you want maybe have 30 seconds to pick. Option of being able to see other teams units or not.
Tell me what you think of this is idea... maybe ill try to make something like this
Actually i think its the Werewolf Transylvania game, probably pretty close to the thing u said so i guess it could of been either...
On the topic of map ideas
i think it would be really cool to have a post apocalyptic world(most everything is deserted) and players would be have gather supplies and could be combine supplies to make different things. Examples: matches + wood = fire which can be used to cook food, get warm and provide light. Stone + stick = spear.....But many many different things to combine to create things. After a few day night cycles maybe 5 mins long each( so at about 10 mins in) a attack waves of other survivors that want your stuff will come and defend with the things you have created.
idk was think about doing something like this but too big of a project for one person
I think a good remake would be Island Troll Tribes but with sc2 characters of course(map limit). this is a survival map where everyone has one hero( that they chose from about 7-8 heroes, that has special abilities and can carry a certain amount of items) they must keep alive by keep their three stats up(heat, health/food, and sleep) by hunting, sleeping, building a fire. The goal of the map is to beat the other troll tribes team by outfitting your hero with the best things you can make by combining items to make an armory and other buildings that yield more powerful items.
Well im thinking about starting a project like this so if anyone would be willling to do this with me, PM me.
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@dra6o0n: Go
that would be a really sweet map!
Would be really cool if the vehicle kicks up dust when it turns
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a lair is an example of a morphed building
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@DirtyDevious: Go
sweet
i got to do a quick revision though just tested with random people from bnet\
Nuclear.378
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Just need to check if multiplayer is working thats it!
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Bump
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On right now if you are willing to test my map with me, reply in the next ten minutes cause i want to test now!
I am on the US server
Please reply then i will send name + char code
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All of this seems possible to do in the map editor besides number 1, you can not create custom models in sc2 editor you need a different program for that, but once you have them made you can import them into your game
And having evasion is the exact same as inaccurate shots isn't it? Does the same thing.
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Wait.. so you want the building to stop working after the attached one dies?
like a pylon + a gateway?
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when do you plan on making a decision on this??
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What about a micro map where there is 2 teams of 3 or ffa. Using a turn based system users will choose their group of units which they want. Example of a group being 4 marines 2 marauraders or something like that(stronger the unit the less you get of them). Once everyone has chose their group, big battle! First to 5 wins.
Idk sounds interesting or instead of groups of units to choose from have a specific amount of gas / minerals to spend on whatever units you want maybe have 30 seconds to pick. Option of being able to see other teams units or not.
Tell me what you think of this is idea... maybe ill try to make something like this
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thank you for making video for me!!!
Really liked the looks of origins. Thought crop defense was really cool too
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woah human kerrigan looks good better than sc 1
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@Luxocracy: Go
Actually i think its the Werewolf Transylvania game, probably pretty close to the thing u said so i guess it could of been either...
On the topic of map ideas
i think it would be really cool to have a post apocalyptic world(most everything is deserted) and players would be have gather supplies and could be combine supplies to make different things. Examples: matches + wood = fire which can be used to cook food, get warm and provide light. Stone + stick = spear.....But many many different things to combine to create things. After a few day night cycles maybe 5 mins long each( so at about 10 mins in) a attack waves of other survivors that want your stuff will come and defend with the things you have created.
idk was think about doing something like this but too big of a project for one person
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I think a good remake would be Island Troll Tribes but with sc2 characters of course(map limit). this is a survival map where everyone has one hero( that they chose from about 7-8 heroes, that has special abilities and can carry a certain amount of items) they must keep alive by keep their three stats up(heat, health/food, and sleep) by hunting, sleeping, building a fire. The goal of the map is to beat the other troll tribes team by outfitting your hero with the best things you can make by combining items to make an armory and other buildings that yield more powerful items.
Well im thinking about starting a project like this so if anyone would be willling to do this with me, PM me.
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@ks3276: Go
hey which map of the thing are you talking about???????????
The thing Ice v where everyone has to collect a bunch of stuff from around the map to reveal who is the thing.
or the other one where it is just 8 people on a map and one is the thing, plain and simple.