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    posted a message on [Contest] Wallpaper - Vote 3/3
    @Mokse: Guess you mean -> Poll X = 5 good pictures = votes will split Poll Y = 1 good picture = focus on this one picture / even though it might have lost v.s. pictures in poll X (I'm not refering to any particular wallpaper/user/poll/whatsoever in this contest) If that's what you mean, I totally have to agree.
    Posted in: Project Workplace
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    posted a message on [Contest] Creature
    Too bad that I cant participate... ...when I come back from France I want to see some really nice/creative results ;)
    Posted in: Project Workplace
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    posted a message on [Contest] Wallpaper - Vote 2/3
    peq got my vote ;) a few things I'd like to say about how the polls are set up: -it should be emphasized that it's multiple choice -it shouldn't be split up in groups because that can cause advantages/disadvantages for some people
    Posted in: Project Workplace
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    posted a message on [Contest] Wallpaper - Vote 1/3
    Am I the only one who has problems with the appearance of the results?
    Posted in: Project Workplace
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    posted a message on Change water stats?
    I know of this option but that would be so much work...i thought there might be a simple trigger or sth else.
    Posted in: Miscellaneous Development
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    posted a message on Change water stats?

    Hey guys,

    is there a way to change (flat) water so that units can't walk through it anymore? I could of course just make it deeper but that would change the appearance (and it would be a lot of work)

    Any ideas?

    Posted in: Miscellaneous Development
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    posted a message on How to make a unit "move" in the GE?
    ah yes I totally forgot about it thanks =) remains the problem that they're not running simultaneously...at first I thought that might be because different units have different walking-animations which is a logical explanation but then I noticed that even the same unit types aren't running uniformly. Any idea?
    Posted in: Artist Tavern
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    posted a message on How to make a unit "move" in the GE?
    i did set up a camera position and took the screenshot in-game but i always have to hurry because after a short time the units start turning in random directions and i dont know why - its hard to make a good screenshot if you have just ~15seconds
    Posted in: Artist Tavern
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    posted a message on [Contest] Wallpaper
    I changed my mind about my pictures I postet above: This is my actual picture (main submission): If we are allowed to post more than one this is my 2nd picture: (I still dont know it since I didnt get an answer from the admins even though I asked several times) Thx, Lennywing /e: As I said before, if a picture appears to be too dark thats because of your monitor - it's not supposed to be like that. For an optimal appearance you need a dyn. contrast 30.000:1 (or something comperable)
    Posted in: Project Workplace
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    posted a message on How to make a unit "move" in the GE?
    Hmm i tried it now with setting up a camera angle and this trigger: but for some reason the units aren't walking simultaneously and they start turning in random directions after a while...i really dont know what to do
    Posted in: Artist Tavern
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    posted a message on How to make a unit "move" in the GE?

    hey everyone,

    how can i make a unit appear to be "moving" while being in the editor? I mean the unit isnt supposed to go anywhere it should just look like it would. Hope you know what i mean. (:

    (i need that to make a screenshot)

    thanks, lennywing

    Posted in: Artist Tavern
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    posted a message on [Contest] Wallpaper
    @SquarelyCircle: Yeah, mini thor. :D
    Posted in: Project Workplace
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    posted a message on [Contest] Wallpaper
    Because I didn't have enough time I had to shorten my project/idea for this contest. (as you can see if you dl the map) Anyways - this is my entry: For I have two monitors I noticed that you can barely see how it actually is supposed to look like if your monitor doesnt have enough "black-white-whatsoever i dont know the english word" Therefore I uploaded another (brighter) screen that you can see (in case your monitor is bad) how it looks like -> now you have to put both maps together in your head ;) (If you download the map, be careful -> its gonna kill your fps (takes 600mb ram to run on my computer))
    Posted in: Project Workplace
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    posted a message on [Contest] Wallpaper

    I would really like to know how much screens we are allowed to present? I could easily post a whole bunch of pictures but I thought we are supposed to show just 1?

    Quick answer would be nice since there are just two days left.

    Posted in: Project Workplace
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    posted a message on Dusty Dunes Desert

    As Mozared said this is a pretty good basis.

    Do something like this -> (go to ~ 3:25)

    Posted in: Project Workplace
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