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    posted a message on Counting Item Type?

    Is there a SIMPLE and DIRECT way of counting the amount of items of the same type in a unit's inventory? Right now about the only way i can do this is to make a LOOP that detects each slot in the inventory and then making INDIVIDUAL Item Type Variables for each available item type in the map. As you can see this would obviously be too time consuming and pointless.

    Posted in: Miscellaneous Development
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    posted a message on Setting Item Charges

    Err i'm not sure if you misunderstood my question or not but i don't seem to be able to find any conditions that can detect the amount of charges left in an item, nor can i find any trigger actions that can change that charge amount. So if i don't know how to find out the charge amount or set the charge amount, how can i do what you just suggested? Correct me by telling me the proper way to do it if i'm wrong.

    EDIT: Ok looking back at your post now i saw what you meant. Well, the problem here now is that the players have to be able to see the amount of charges left for that item in the UI, so if i use a variable to keep track of charges, how would the players know the amount left?

    Posted in: Miscellaneous Development
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    posted a message on Setting Item Charges

    Hi everyone. I'm just having some problems here with setting item charges using triggers. I can't seem to find ANY trigger condition that can detect the amount of charges left in an item, nor is there an action that can set the amount of charges in an item. Does anyone know a solution to this?

    Posted in: Miscellaneous Development
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