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    posted a message on Looking for active team!

    @SakiSakurai: Go

    Thanks for the advice Saki! i will follow your advice and do some more work! :)

    Posted in: Team Recruitment
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    posted a message on Looking for active team!

    Hello I am currently looking for an active team that has some cool ideas and needs help making some really sweet maps. I have 5+ years of experience programming in

    Basic, and other basic based, VB, C++, C, C#, Java, Javascript, and all those HTML languages, MySQL, some Python and other miscellaneous languages.
    

    sorry I had to put that in a code box but the plus signs were screwing my text up. and I am skilled in Flash, and other adobe products. I have had previous experience editing and making maps back in the day with Starcraft 1. I'm still learning the new features of galaxy editor, but I am really eager to make maps!! I think I could help in editing/making Data, and trigger changes mostly. PM me here or post a response if you have any questions! Thanks!! i'm looking forward to working with you!

    Posted in: Team Recruitment
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    posted a message on Mods

    @RileyStarcraft: Go

    as long as you have saved your work and imported the mods it should work, i haven't had any real issues so far..

    Posted in: Miscellaneous Development
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    posted a message on mineral cost and build time

    Yup that's what I was looking for, but for the price of the units I had to go into the building's abilities. for instance a Battlecruiser. I went to units > starport > Abilities > Starport- Train > Train 04 Build battlecruiser > double click on it and found resources. Thanks for the help though!!

    Posted in: Miscellaneous Development
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    posted a message on mineral cost and build time

    Hey, couple simple questions here. I need to know how to change mineral cost, vesphene cost and build times. I remembered it being easier to change in SC1. lol any help would be appreciated!! thanks!! oh.. and i want it to be a data change and not a trigger change.

    Posted in: Miscellaneous Development
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