so does that mean you are combining the map??? .. bit unrelated. But can you have more than 1 person working on the same map at the same time?
its not about have 2 players in the same map, it like a "force reset" to your bank file for any reason.
why cant you reopen the bank like it would when you started the game? like restart game without restarting it ;-)
after all why the hell is there a clean cache bank function if it doest allow to "reopen" a bank again? what's the point if its not a bug?
btw where can we report map editor bugs? i tried our EU b.net forums and were crashing with the stupid error page "i s* a bug"
those who have issues with how people write, well just dont read it! i never asked personal favors from any of you so mind your own business.
hiding behind monitors teaching others Real Life lessons is at list childish behavior and i am not gonna get my self to that low level of trolling.
so lets get back to the point... any further flaming is pointless. /ignore mode: on
@SouLCarveRR could you please explain what you mean? disappointing? so far everything is doable, BUT there is a very important bug that indeed can lead to disappointment.
anyway the "position" is still open..... those seriously interested just pm me.
also i hope the admins here will do some cleaning.
and my apologies for some grammar or spelling mistakes.
oh btw guys any of you found why loading a bank by using a variable name doesnt work and the liter way works? there is no note like the preload that this needs literal string name and not variable.....hmmmmm weird......
if they fix this stupid bug i have a workarround for the looping reading but i came to the same results and this bug kills me right now i cant even find a way to report it
i cant believe i am stuck due to a random bug!!!!
for now...... >:)
1)i want after the game finishes with vistory for example to get me to the score screen but this game its a map that i drag-drop into the sc2.exe so not actually a test map from the map it self, but again, it seems like it tries to open it i get a 1-2 second glistch there and boom straight to the main login again.
so i am wondering why the score screen is it only evalable mif you are online? if you play like guest you do get a score screen at the end! why cant we do the same in a custom map we drag from our desktop?
2)yes i know we are lloking onto a solution to by pass this "bug" limitation i dont know. the most annoying is that i cant even open my map again and if this not a bug then what! i tried to post it in official b.net forums forums in Eu where down! grrrrrrrrrr
scenario to test:
-open a bank
-write a value in a section-key
-save the bank
-open the bank
-read that value fromthe bank-> works
-close the bank from the cache (remove)
-open the bank again (seems to be -ok but)
-read the same value again as before! (ERROR!) the value is emtpy and the bank is not actually loaded or accessable!!!!!!
so blizzard allows as to load one bank only once in our sp games and give us a remove from cache fucntion for nothing??? wth is going on i have no idea!
any brainstorming is welcomed and possible work arrounds on that.
the question is how the heck to you reopen the sme bank file? if you open it once its in the cache.ok
if you remove it from the cache and use the same open function to open it again it doesnt open!!!! is this a stupid bug? or a stupid limitation!?
single player map always.
1)is it possible to show the GameOver screen in a meelee match and all the game' scores in it, and how? sample on a basic galaxy script map?
i tried the "GameOver(1, c_gameOverVictory, true, true);" but where should this be placed for example to apear immidiatly after the game starts (just to see if its working). i opened a map F6 to edit the standar triggers and played arround in the intitMeele function but 0 results. nothing happend when i tested the map with the map editor.
2)is it possible to read a bank file every 1second and to get 1value from it and (for example show it in the game chat txt). but been in constant loop, so when i edit the bank file externally with an xml editor and change the value the next second the running map ingame will saw the new value?
(we are talking always about a single player map-offline map)
tnx a lot. if you could provide with basic script samples would be great ;-) to understand it better
0
tnx understood!
0
its not about have 2 players in the same map, it like a "force reset" to your bank file for any reason. why cant you reopen the bank like it would when you started the game? like restart game without restarting it ;-) after all why the hell is there a clean cache bank function if it doest allow to "reopen" a bank again? what's the point if its not a bug?
btw where can we report map editor bugs? i tried our EU b.net forums and were crashing with the stupid error page "i s* a bug"
0
hi guys
is it possible to create your own completly uniqe and custom function and use it in the galaxy editor?
not a function that includes other standard galaxy functions...
also i would like if possible to post me a link or explain me the difference triggers & galaxy script (if any)
0
@FuzzYD: Go it says that only in the preload function not the load .... :(
0
read 1st post has been updated cash is also an option!
0
any idea guys on the loading from variable?
0
those who have issues with how people write, well just dont read it! i never asked personal favors from any of you so mind your own business. hiding behind monitors teaching others Real Life lessons is at list childish behavior and i am not gonna get my self to that low level of trolling.
so lets get back to the point... any further flaming is pointless. /ignore mode: on
@SouLCarveRR could you please explain what you mean? disappointing? so far everything is doable, BUT there is a very important bug that indeed can lead to disappointment.
anyway the "position" is still open..... those seriously interested just pm me.
also i hope the admins here will do some cleaning.
and my apologies for some grammar or spelling mistakes.
thank you
0
oh btw guys any of you found why loading a bank by using a variable name doesnt work and the liter way works? there is no note like the preload that this needs literal string name and not variable.....hmmmmm weird......
0
if they fix this stupid bug i have a workarround for the looping reading but i came to the same results and this bug kills me right now i cant even find a way to report it
i cant believe i am stuck due to a random bug!!!! for now...... >:)
0
i thought preloading-synch was needed only in multyplayer
i am in sp offline still i would try it but i thing i allready have.
0
1)i want after the game finishes with vistory for example to get me to the score screen but this game its a map that i drag-drop into the sc2.exe so not actually a test map from the map it self, but again, it seems like it tries to open it i get a 1-2 second glistch there and boom straight to the main login again.
so i am wondering why the score screen is it only evalable mif you are online? if you play like guest you do get a score screen at the end! why cant we do the same in a custom map we drag from our desktop?
2)yes i know we are lloking onto a solution to by pass this "bug" limitation i dont know. the most annoying is that i cant even open my map again and if this not a bug then what! i tried to post it in official b.net forums forums in Eu where down! grrrrrrrrrr
scenario to test:
-open a bank
-write a value in a section-key
-save the bank
-open the bank
-read that value fromthe bank
-> works-close the bank from the cache (remove)
-open the bank again (seems to be
-ok but)-read the same value again as before! (ERROR!) the value is emtpy and the bank is not actually loaded or accessable!!!!!!
so blizzard allows as to load one bank only once in our sp games and give us a remove from cache fucntion for nothing??? wth is going on i have no idea!
any brainstorming is welcomed and possible work arrounds on that.
tnx for your time
0
the question is how the heck to you reopen the sme bank file? if you open it once its in the cache.ok
if you remove it from the cache and use the same open function to open it again it doesnt open!!!! is this a stupid bug? or a stupid limitation!?
single player map always.
0
none?
0
hi guys 2 questions
1)is it possible to show the GameOver screen in a meelee match and all the game' scores in it, and how? sample on a basic galaxy script map? i tried the "GameOver(1, c_gameOverVictory, true, true);" but where should this be placed for example to apear immidiatly after the game starts (just to see if its working). i opened a map F6 to edit the standar triggers and played arround in the intitMeele function but 0 results. nothing happend when i tested the map with the map editor.
2)is it possible to read a bank file every 1second and to get 1value from it and (for example show it in the game chat txt). but been in constant loop, so when i edit the bank file externally with an xml editor and change the value the next second the running map ingame will saw the new value? (we are talking always about a single player map-offline map)
tnx a lot. if you could provide with basic script samples would be great ;-) to understand it better
0
and screenshots :P :)
sneak them out if you can ;-)
SIXEN can we send you questions or wish list specially for the map editor?
to see and tell them that those are needed by the community?
HoTs its not a new game, the engine is ready the only think needed is the new usnits balance and storyline to be perfect
kerrigan after the "healing" ;-) its not a spolier its on the blizzcon art anyway :P
she is hot no matter what right? :P