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    posted a message on Getting framerate aka FPS info and store it as a variable

    That's too bad as I wanted to make some kind of benchmarking map :P pre-scripted fight, effects and whatnot and then some script that will display min, max and avg framerates.

    Funny thing - setting a trigger with PerfTestStart, PerfTestGetFPS, PerfTestStop "works", but when I try to make it as a custom script, I get syntax error on any of these commands :P

    Posted in: Galaxy Scripting
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    posted a message on Getting framerate aka FPS info and store it as a variable

    Hello everyone!

    I've been looking for something quite unusual - I want to get framerate info into some variable and use it for later. Looking for FPS or framerate gives me answers about issues with framerate drops and, obviously, First Person Shooter - that's why I'm posting this. I've found Debug trigger called "Performance Test Get FPS" but it has no options and there's no info about how it actually works. [I've tried to google it too]. I know I can use alt+ctrl+f hotkey, but that just display current framerate - and that's not enough.

    Any ideas?

    Posted in: Galaxy Scripting
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