No. You dl a game, then if they have their own acc, they can play at your LAN place. Took my friends acc and gave my acc to another friend, and played with him :D
eh.... You can make an Ability, wich has some levels (with different lvl behaviors), set the period to 0.0 or to 1000000000....0. So, when he activates the ability, it becomes like passive... Or, you can make a requirement for an ability.... aaaaaaw, my brain at the moment hurts, ill write you tomorrow.
The idea is to have a req. that blocks a behavior... damn, can't even explain.
The item is created based on an Dark shrine model and actor. The strange thing is, that it makes the ground raise if it is lower then the basic level and lower(river), if it is higher than basic level (hill).
Hey, first of all, you need a Button.
1) Go to Buttons, and make a new one(right click in the buttons tab, then Add object), set the Tooltip to smth, and add an Icon.
2) Then, you need a Behavior - go to Behaviors tab, add a New object (right click in the behaviors tab, then Add object)
3) Type in a name, click suggest. Set the Behavior Type to Buff.
4) Then, go to the Behaviors - Modification+, there go to the Unit tab, scroll down, there is Vitals Regeneration, chose Health and modify it.
5) After that, go back to the unit, go to the Ability - Command Card+, add a button you created, set it to Passive, and choose a behavior.
Thats pretty much it!
If some problems, write them here, ill try to answer. ;)
I think it's because of a Wait. People can't chose an answer and pick it for 0.1 second.
Back in Wc3 i had a similar problem. I created a dialog, gave a decision, but it registered only the Else variant.
I worked it out by using the "Wait until ...". But there is no such action :S
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@Antimatterthunder: Go
No. You dl a game, then if they have their own acc, they can play at your LAN place. Took my friends acc and gave my acc to another friend, and played with him :D
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eh.... You can make an Ability, wich has some levels (with different lvl behaviors), set the period to 0.0 or to 1000000000....0. So, when he activates the ability, it becomes like passive... Or, you can make a requirement for an ability.... aaaaaaw, my brain at the moment hurts, ill write you tomorrow.
The idea is to have a req. that blocks a behavior... damn, can't even explain.
ok, till tomorrow!
-Dwarfius
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Can't find it in the data editor. Help?
-Dwarfius
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The item is created based on an Dark shrine model and actor. The strange thing is, that it makes the ground raise if it is lower then the basic level and lower(river), if it is higher than basic level (hill).
-Dwarfius
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Found it - http://static.sc2mapster.com/content/files/432/625/AStandardTD1.6.SC2Map
In the later versions - at 1.07 it got removed.
Multi...
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Ill search in the map, one sec.
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@Zarakk: Go
em, no, there is a tower - Multi shot lvl 1. (Basic canon -> basic canon lvl 2 -> basic canon lvl 3 or multi shot lvl 1)
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@xhatix: Go
It' galaxy, right?
so, then for C-like it must be that?
<<code>>
FixedToInt(-1.4)0
<</code>>
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Try making -1 to 1, and 10 to -10, and look what is happening.
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Check out Standart Tower defence map. There it is done.
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@Vexal: Go
No. No LAN created. The ONLY server is off. So, the resulting answer is: No.
:D
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Trigger - Turn (Current trigger) Off
For what is that? Because of it it doesn't work :D
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Hey, first of all, you need a Button.
1) Go to Buttons, and make a new one(right click in the buttons tab, then Add object), set the Tooltip to smth, and add an Icon.
2) Then, you need a Behavior - go to Behaviors tab, add a New object (right click in the behaviors tab, then Add object)
3) Type in a name, click suggest. Set the Behavior Type to Buff.
4) Then, go to the Behaviors - Modification+, there go to the Unit tab, scroll down, there is Vitals Regeneration, chose Health and modify it.
5) After that, go back to the unit, go to the Ability - Command Card+, add a button you created, set it to Passive, and choose a behavior.
Thats pretty much it!
If some problems, write them here, ill try to answer. ;)
-Dwarfius
0
I think it's because of a Wait. People can't chose an answer and pick it for 0.1 second.
Back in Wc3 i had a similar problem. I created a dialog, gave a decision, but it registered only the Else variant.
I worked it out by using the "Wait until ...". But there is no such action :S
0
Good luck to you at the forums. Hope you will meet your dream of creating the map on SC2 launch day. ;)
-Dwarfius