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    posted a message on requires level x (how do i)

    @SBeier: Go

    well that did it, thanks for the help guys :D

    Posted in: Miscellaneous Development
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    posted a message on requires level x (how do i)

    hello, I'm working on making an ability that only shows up once a hero reaches a certain level. Is there an easy way to create a requirement based on experience or hero level?

    Posted in: Miscellaneous Development
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    posted a message on help with beam weapons

    @xenrathe: Go

    I knew it had to be something simple, but after 5 hours I couldn't find it. So I guess the sentry's beam rather then the mage's beam was being created, thus not being removed when I removed the mage's beam...I still have a lot of playing to do before I get the hang of this editor. Thanks your your help, I appreciate it.

    Posted in: Miscellaneous Development
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    posted a message on help with beam weapons

    I've been trying for a little while to give a sentry beam weapon to a zealot. The problem I'm having is the copied beam weapon animation does not stop after the zealot stops attacking. The beam particle effect persists even after the target or zealot dies. Is there a simple issue I'm likely forgetting? Thanks for your help.

    Edit: I just noticed you can attach maps. the unit i'm working with is given the prefix mage in this test program. the current idea is to have the standard melee attack, and a second sentry type attack for aircraft.

    Posted in: Miscellaneous Development
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