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    posted a message on How to check if another units has the same Unit Order?

    Can anyone help?

    Posted in: Miscellaneous Development
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    posted a message on How to check if another units has the same Unit Order?

    I've been trying to figure this out for days, but i haven't seem to figure out how to check if another unit has the same unit order in the Data editor.
    For example, a raven is launching a seeker missile at a unit group (auto-cast), I don't want another raven to launch seeker missiles near the same area.
    I m tearing my hair out trying to figure this out.
    Thanks in advance for any help.

    Posted in: Miscellaneous Development
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    posted a message on [Help] Making Lurker

    i know lurkers are functional, but i cant get the command card to work.

    Posted in: Miscellaneous Development
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    posted a message on [Help] Making Lurker

    So I found all the ability, requirements, buttons, art, etc. in the data editor and did all the steps necessary, but when I select the ability command card for hydralisk, the ability does not show up. I am beginning to think this is a bug with the editor. Anyone else had any luck?

    Posted in: Miscellaneous Development
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    posted a message on Map Publishing and Popularity System

    newest by default would not make sense (bandwidth-wise) because most people would want to join the most joined game (obviously), which also means less data transferred from grabbing new game list pages.
    It is also more convenient considering each time a game is joined.

    Posted in: General Chat
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    posted a message on Map Publishing and Popularity System

    As we all know, the custom map system definitely needs improvement, but so far, I believe blizzard has the right idea.

    The popularity system
    should not be based on number of games because that is easily abusable and does not represent how many people want to join that game. Instead it should be based on the number of players in a game when the game starts (i.e. 400 players played in the last hour). If a player plays the map 3 times in a row, they would count as 3 players. Abuse would become a lot harder.
    This uses the least amount of bandwidth to create the game list since the most joined map is at the top of the list, which means displaying less data.

    Show more button
    is quite a good idea, because otherwise, you would have to wait quite awhile for it to show up. Currently that is not a problem because in order to see more, we have to click that button.
    However,  the should make the system more automatic, such as displaying 2 pages of custom maps instead of 1, and auto-grabbing the next page when you scroll to the bottom of the list.

    What the system is missing
    is a rating system where each player should get 1 vote for a map that they can change anytime and a keyword search. Since each account needs to be purchased, the rating system can't really be abused.

    Lastly, the publishing system is almost broken.
    They need to fix game variants badly. They also need to combine all versions of the map in order for the popularity system to work and so that new versions will be played instead.

    Other than that, sorting the list by the newest created/updated map and max number of players is definitely needed.

    Hope the system will turn out like this.

    Posted in: General Chat
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    posted a message on Creating isTraining Validator

    How do I create a unit is training/researching validator?

    I was thinking either making a combine validator of nexus -train, gateway - train, etc.
    but I can't seem to make a validator that detect unit order.

    or a validator that returns whether the unit queue is not empty is true

    Some help will be greatly appreciated.

    Posted in: Miscellaneous Development
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    posted a message on Art of Defense

    I am up to version 44 now, I really need some feedback on balancing and new ideas.
    The map is up on Us.Bnet. If anyone wants to publish it for me on Eu servers, that would be great.

    Since the first version of my map, i did:
    - added 20+ waves
    - upgrades with short research time and increasing cost
    - custom upgrades for units (dark archon and zergling)
    - custom upgrades for base defenses (photon cannon and crawlers)
    - custom abilities for bunker, allow allies into bunker, allow zerg and terran into bunker
    - competitive mode
    - resource sharing button
    - unit bounty
    - larva cap of 5 instead of 3, larva spawn time at 50%
    - tweaked building time for balance

    i am putting off on added more custom units and heroes until the release of them game because I want to see what blizzard will add to the editor.

    anyways, the map is here http://www.sc2mapster.com/maps/sc2-aod/

    Thanks in advance for any feedback!
    If your feedback idea is new, you will be credited on the loading screen!

    Posted in: Project Workplace
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    posted a message on Damaged unit?

    Try triggering unit takes damage

    Posted in: Miscellaneous Development
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    posted a message on Geting Unit Icons (how?)

    no the unit names are a bit different for viking (assault mode) or like warp prism
    I just wanted to learn to do it without manually doing every single one manually

    Posted in: Miscellaneous Development
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    posted a message on Map publish update & Player leaves game

    yeah i had the same problem of updating my map but my map was able to detect leaves

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Map Stealing

    @vadremix:

    How do you know which one is the cache file? theres so many

    Posted in: General Chat
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    posted a message on Map Stealing

    How do u lock them in GE?

    Posted in: General Chat
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    posted a message on Map Stealing

    @sixen:
    Yeah I wanted the map to be locked, I did spend a lot of time in it.

    In the end, I just published it under Art of Defense instead.

    Posted in: General Chat
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    posted a message on Map Stealing

    Someone published my map so I can't publish under this name anymore
    Thus i removed all the files.
    Why the fuck would someone just publish my map?

    His online name is Frogguts. I can't seem to add him online or talk to him. So if someone sees him please ask him to take it off.
    Just a warning to other authors, take your map off!

    Posted in: General Chat
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