Would be great, i would really like to know how to export and also I would like to see why you dont have any shading problems on your model like those for example. http://img295.imageshack.us/img295/5067/94837407.png
sry, but i just saw that your models also have that shading issue
Thank you, now I'm a step closer to the finish, but I still have such a confusing glow around the model (not only in the previewer) and yes I did everything like you said. Also tried without spec and normal!
oh I'm stupid. I did a mistake and took the wrong screenshot. of course I imported DDS files and well the crate path was just an mistake but even without that path it don't work
Hi I have a problem, I tried to export my model for hours now and I don't get it.
I think I do something wrong, please take a look at the following picture (is there no spoil function?)
It shows the whole process how I tried to export and even import my model...
You go to the Import Manager(F9)
Then you select your textures, right-click, Move Files > then you type Assets\Textures\
That is your native path for your textures, because you have set the path in the m3 exporter (you can change it of course)
Hmm okay but I used ingame textures for my model, so I thought that I dont have to import the textures because they are already ingame.
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Would be great, i would really like to know how to export and also I would like to see why you dont have any shading problems on your model like those for example. http://img295.imageshack.us/img295/5067/94837407.png
sry, but i just saw that your models also have that shading issue
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Thank you, now I'm a step closer to the finish, but I still have such a confusing glow around the model (not only in the previewer) and yes I did everything like you said. Also tried without spec and normal!
http://img638.imageshack.us/f/unbenannt1xh.jpg/
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Are you sure that it works, if so could you send me the working model (m3 format already)? Because I don't get it working this way :(
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no no like i said it was a wrong scrrenshot of the importer i fixed the screen ... and here are the files (its just a crate so what about privacy)
Downloadlink (3 Textures *.bmp/*.dds format, model m3 and 3ds format and the map) http://www.file-upload.net/download-2705829/ModelCrate.rar.html
just klick the smal download button on the site
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oh I'm stupid. I did a mistake and took the wrong screenshot. of course I imported DDS files and well the crate path was just an mistake but even without that path it don't work
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Hi I have a problem, I tried to export my model for hours now and I don't get it. I think I do something wrong, please take a look at the following picture (is there no spoil function?) It shows the whole process how I tried to export and even import my model...
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Hmm okay but I used ingame textures for my model, so I thought that I dont have to import the textures because they are already ingame.
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I had the same promble that I used harddrive path, but when I don't use the path my model don't have a texture in the editor? Whats my mistake???
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could you please explain how you fixed the problem, because I have the same.