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    posted a message on some parents...
    Quote from iSaintx: Go

    @Selfcreation: Go

    17, you troll.

    Your attempts at trolling are terrible, child.

    Posted in: Off-Topic
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    posted a message on Cruiser Command type map, I Need a team
    Quote from SpindleOfFate: Go

    TLDR Im sorry.. but im not taking ideas from anyone whos not in my team :), but i did read the first part, a Captain is a captain. He flys the ship. Nothing else.

    ...Wut?

    Not much else to say, considering everyone else has already said it.

    Quote from Eiviyn: Go

    @SpindleOfFate: Go Wow...

    Quote from BlastYoBoots: Go

    You introduce your amateur map concept to one of the largest reservoirs of skilled mapmakers for Starcraft 2, get amazing advice from one who's considered the concept for years, and then... Jegus, I'm lmao here.

    Quote from xShaelis: Go

    @SpindleOfFate: Go Pretty stuck up imo.

    To list a few.

    Posted in: Team Recruitment
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    posted a message on Old style war terrain needed

    I might attempt something. Haven't terrained in a while.

    Map size?

    EDIT: Just remembered I won't have time for this. Leaving in a few hours to fly over to my dad's. Sorry. Maybe if this is still needing terrain when I return I'll try it.

    Posted in: Team Recruitment
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    posted a message on HotS leaked previs cinematic

    Nerdgasm.

    Posted in: General Chat
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    posted a message on Starcraft Legends
    Quote from ArcadeRenegade: Go

    An Ultralisk hero might be a little too much though. They're gigantic XD

    Pygalisk. 'Nuff said.

    As for the Ghost thing. Nova/Ghost would mean the player could pick between female or male. And we all know people enjoy that option.

    Posted in: Project Workplace
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    posted a message on Cooking + Beer + Pepper = Lolz for ye
    Quote from EternalWraith: Go

    @progammer: Go

    I think you`re the first person Ive seen write that here on mapster;p.

    Aw, he beat me to it. :(

    Posted in: Off-Topic
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    posted a message on (Request) War Pig without combat shield

    That is what I call a "herpderp" moment. =\

    Posted in: Art Assets
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    posted a message on Worth it to scale down?

    Shameless self bump.

    Posted in: Miscellaneous Development
  • 0

    posted a message on Worth it to scale down?

    I've had an idea for a map that I've been tossing around for a while. It's kind of a campaign-ish RPG. Anyways, after starting to draw a central area, I realized that just this seemingly small monument I had made with cliff terrain took up 1/9 of the map. The city around it would have taken even more. So, (after screencapping the symbol I had made. ^_^) I closed the map and began thinking it over.

    If I scaled everything down to half, or even a fourth, that would give me extra space. Plenty of extra spaces. The cliffs would, of course, be larger in appearance (Which is actually quite nice), and the map would be zoomed in. This caused several more questions to sprout up.

    Would having all units/doodads/etc scaled down still cause lag if there are a large number of units? (This is mostly being asked due to my below min.specs. laptop I use, as well as because I was considering large scale battles.)

    How long would it take to scale everything down to half/fourth? (Do I have to repeat it for every single unit/doodad?)

    Is it even possible to scale down ability effects?

    Worth it to scale down?

    Posted in: Miscellaneous Development
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    posted a message on 1.2 Popularity

    That screenshot shows the popularity system as time based, but I don't see what was shown in the screenshot, on my end. =\

    Posted in: General Chat
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    posted a message on 1.2 Popularity

    I see.
    Is it part of SC2 or...?

    If there's a thread about it, you can link me there. Haven't been here in a while, so I haven't kept up with the news. =\

    EDIT: Nevermind, found patch notes on it. Thanks anyways.

    Posted in: General Chat
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    posted a message on 1.2 Popularity

    Time based now? Woot!

    Also, what is PTR?

    Posted in: General Chat
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    posted a message on Making this site a little better!! :) (Idea)

    After reading this, I decided to bookmark all the [Solved] threads and I'll later put them into a thread with better titles, linking to all of them. This should make it easier to find a thread, because the titles will be clear and detailed.

    Of course, with 198 threads that have SOLVED in the title, it will take some time. Already have the first 2 pages of search results bookmarked, I'll get the rest over the next week, and then recompile into a single thread the week after.

    Posted in: General Chat
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    posted a message on Map size and what can fit in it

    This was supposed to be the center of a city for an RPG, like a fountain, as well as starting and ending points. Ended up being a ninth of the map(256x256 map). Herpderp.

    Posted in: General Chat
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    posted a message on No point in creating more maps - popularity sort
    Quote from Aizuu: Go

    Here is an even better one: You make a map, its popular for a day, due to an abused bug it isn't played for a month, now nobody can host it. Why? The only way to host maps is:
    Have it in your recently played list
    Have it in the top 50
    Be the author.

    Where is this fabled recently played list I keep hearing about? I can't find it... -Feels mildly stupid about not being able to find it.-

    Posted in: General Chat
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