Ja, det kan man godt sige. Jeg kommer fra Færøerne, en province der tilhører Denmark. (Yeah, you could say that. I'm from the Faroe Islands, a province of Denmark.)
- Condition: If the number of Active Players = Number of Picked Player's Allies
- - Then: Do nothing
- - Else: Skip remaining action, trigger fails.
Do whatever you wish now. As for how to count the number of active players, if there isn't already an established function for it, you can do fine with a loop.
An extra list, where "games with not-full lobbies" are displayed. That way, you can see what unpopular maps have people inside, and people can see you're waiting in a lobby when they join it, without needing to spam chat channels to ask for people.
To add to this. it would also make more sense if the Host map button would be in the Custom Map list section. This would make players think twice before they host a new map instead of joining an existing lobby.
IS the populaity system the little bar to the right of all the maps?
Yes, and it sorts map by how much they're played. The most played maps are shown in the first couple of pages, this, in return, only allows popular maps to be played because they're so easily accessible. Other maps on the other hand, those that are on page 5+ will not get much or any attention at all.
Blizzard decided to host lobbies themselves for each and every map, in return, people can not simply host a unpopular map, and get any players, because the players are not going to scroll through the hundreds of pages.
It's a horrifying system that only allows maps whose authors have access to some sort of medium for advertisement to get any attention at all.
Well, I'd say that it is mainly due to Blizzard's failure to properly support mapping on Battle.net. They promised increased integration with Battle.net, however, it has only proven to have a detrimental effect on the community due to the awful implementation of their so called "Popularity system", their distribution service.
At the moment Firefox is even on the JavaScript performance, however, lacks a bit in the UI responsiveness department. It should be solved once Mozilla is done putting each tabs and UI on their own process. It shoulde done in approx 4-5 months.
I prefer chrome because it's simple, compact, less bugs and seems faster. Although FF is also good.
You can easily edit the UI to be as simple as, if not more than, Chrome. If you clean your Firefox profile things should perform significantly better, that is if your Firefox hasn't been cleaned over years of usage.
I had a idea today of maybe having a chat box were people cna go and join different chat's kind of what like bizzards got for sc2, also were u can make ur own chat's and such ? just a idea
There is the IRC (if it still runs). Though, it probably doesn't support multiple channels, due to user fragmentation, which in return results in a much smaller community sensation.
I'm trying to figure out how to add to a Integer for a counter of particular type of unit. Let's say for example that I have a basic typical Blizzard type of training mission like for example: Build Barracks, 4 Supply Depots then train 10 Marines. How can I tell if the player has built any of these buildings/units let alone add 1 to one of the Variable Integers.
Thanks, Deathknight
Well, one way would be to simply set an variable integer = the number of unit of type blablabla in the entire map owned by player blablabla.
I'd be careful with the name "boots of weed" dunno if thats crossing the line or not. Other than that it looks awesome!
Well, CloudMax, the developer of the vendor UI, was bored, so he wrote all sorts of random description, with humor in mind, to showcase the UI for the team.
You heard it on Fox News... And your parents confirmed it... Do your parents watch Fox News? Is that where they got their info from to be able to confirm it? Because even I know how bad Fox News is -.-
Although this time it seems to be correct. I just hope the UK isn't involved ><.
Already involved as well as the rest of the UN.
Anyhow, America is somewhat passive in this conflict. They'll be providing intelligence, from spy planes, satellite pictures etc. and not participate in direct combat.
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Ja, det kan man godt sige. Jeg kommer fra Færøerne, en province der tilhører Denmark. (Yeah, you could say that. I'm from the Faroe Islands, a province of Denmark.)
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Sounds more like a design flaw to me.
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Event:
Players change alliance stance
Action:
Pick All Active Players
- Condition: If the number of Active Players = Number of Picked Player's Allies
- - Then: Do nothing
- - Else: Skip remaining action, trigger fails.
Do whatever you wish now. As for how to count the number of active players, if there isn't already an established function for it, you can do fine with a loop.
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To add to this. it would also make more sense if the Host map button would be in the Custom Map list section. This would make players think twice before they host a new map instead of joining an existing lobby.
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Yes, and it sorts map by how much they're played. The most played maps are shown in the first couple of pages, this, in return, only allows popular maps to be played because they're so easily accessible. Other maps on the other hand, those that are on page 5+ will not get much or any attention at all.
Blizzard decided to host lobbies themselves for each and every map, in return, people can not simply host a unpopular map, and get any players, because the players are not going to scroll through the hundreds of pages.
It's a horrifying system that only allows maps whose authors have access to some sort of medium for advertisement to get any attention at all.
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Well, I'd say that it is mainly due to Blizzard's failure to properly support mapping on Battle.net. They promised increased integration with Battle.net, however, it has only proven to have a detrimental effect on the community due to the awful implementation of their so called "Popularity system", their distribution service.
It's pretty much ruining the community.
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Nice way to derail the thread.
The mods need to get here and delete the last 2 posts + mine.
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@TheAlmaity: Go
At the moment Firefox is even on the JavaScript performance, however, lacks a bit in the UI responsiveness department. It should be solved once Mozilla is done putting each tabs and UI on their own process. It shoulde done in approx 4-5 months.
You can easily edit the UI to be as simple as, if not more than, Chrome. If you clean your Firefox profile things should perform significantly better, that is if your Firefox hasn't been cleaned over years of usage.
Anyhow, expect great things for Firefox 6.
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@deleted_4551290: Go
Well, I haven't played it since my dad picked it up like ages ago so if it is no longer available you might as well torrent it.
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There is the IRC (if it still runs). Though, it probably doesn't support multiple channels, due to user fragmentation, which in return results in a much smaller community sensation.
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Well, one way would be to simply set an variable integer = the number of unit of type blablabla in the entire map owned by player blablabla.
From there, make some sort of statement.
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Well, CloudMax, the developer of the vendor UI, was bored, so he wrote all sorts of random description, with humor in mind, to showcase the UI for the team.
It's just a placeholder.
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Nah, that's the French. The French have begun opening fire against some tanks last I heard.
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Already involved as well as the rest of the UN.
Anyhow, America is somewhat passive in this conflict. They'll be providing intelligence, from spy planes, satellite pictures etc. and not participate in direct combat.
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Well, considering that I voted yes you would have lost.
Anyway, the reason why I voted yes was because I love debating and the concept is just pretty awesome.