It was. I noticed the Immortal did sort of a stutter step while moving and shooting. Looked terrible, so I changed it to be fluid. I really didn't change much to it, but if you're curious what I did to make it move like that lemme know.
Yea we know. I rushed tigerija to give me a model that looks semi-decent so I can make the movie with something that at least HAD textures. =)
Anyone know if team color sections are part of the texture?
Agree with above post, however setting range to 0 and move speed to .01 isn't the best way to do it.
Instead, under modifications+, go to the 'behaviors' section (4th from the left) and under 'modify flags' enable "DISABLE ABILITIES"
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You could make some crazy doom style stuff with the attachment system...
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Way to get my hopes up....
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It was. I noticed the Immortal did sort of a stutter step while moving and shooting. Looked terrible, so I changed it to be fluid. I really didn't change much to it, but if you're curious what I did to make it move like that lemme know.
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I cheated and turned my units into bunkers, lol.
I'll have to try out that backswing method though, could be very handy if it works.
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Yes it was actually. It's finally come full circle. lol
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Looks very solid in game. Especially in the movie I made for it. lol
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Yea we know. I rushed tigerija to give me a model that looks semi-decent so I can make the movie with something that at least HAD textures. =) Anyone know if team color sections are part of the texture?
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roflmao video conferencing
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Oh yea, that's true BattleTech style right there. I luv it to pieces watching all of them fire like crazy, especially in the end chase sequence.
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Something Tigerija and I have been working on, thought I'd share. AoW won't play like this, but it showcases the custom model and weapons.
http://img14.imageshack.us/img14/2517/scene1d.jpg
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Reminds me heavily of Galactic Civilizations.
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Nvm, there it is. Nice, be perfect for some Undead Assault type map.
Or scale up the size, put it in a 'Mech type unit, and make a game like Front Mission.
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Edmund Duke, awesome!
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Agree with above post, however setting range to 0 and move speed to .01 isn't the best way to do it. Instead, under modifications+, go to the 'behaviors' section (4th from the left) and under 'modify flags' enable "DISABLE ABILITIES"