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  • _ForgeUser4367175
  • Registered User
  • Member for 10 years, 8 months, and 17 days
    Last active Sat, Sep, 10 2011 02:40:38
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    Aug 31, 2011
    _ForgeUser4367175 posted a message on List of Starcraft 2 RPGs

    Thanks, list updated.

    Posted in: General Chat
  • View _ForgeUser4367175's Profile

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    Aug 31, 2011
    _ForgeUser4367175 posted a message on List of Starcraft 2 RPGs

    I decided to make this list of RPGs with some details about each of them. But I need your help to tell me which RPGs are ready and playable. So if you know a RPG post here with link to its thread or a website where I can get information about it.

    Current list : Merchants RPG Zerg Hunter RPG

    Posted in: General Chat
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    Feb 26, 2011
    _ForgeUser4367175 posted a message on Is there a way to...
    Weel. The map must work in the following way: When you press ALT+CTRL+1 it destroys item in slot 1 and the same for the slot 2 etc.
    Posted in: Triggers
  • View _ForgeUser4367175's Profile

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    Feb 26, 2011
    _ForgeUser4367175 posted a message on Item effects do not stack

    Here is my problem: I have one item and it gives 10 damage bonus to the unit when picked up. But if i get 2 items of this kind in my inventory they don't give me 20 damage. They still give only 10. Can you help me? How can I fix this?

    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 26, 2011
    _ForgeUser4367175 posted a message on Selling different items at different prices
    I figured it out. The refund fraction is not a number but a multiplier. My english is not very good.
    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 26, 2011
    _ForgeUser4367175 posted a message on Selling different items at different prices

    I created a hop where I can sell my items. It has a Pawn ability. But there I can set the refund faction only to certain numbers (if I set minerals to 200 it will give me 200 minerals no matter what is the item I am selling) I think that it can be done with validators but I couldnot get it working. Can someone help me?

    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 25, 2011
    _ForgeUser4367175 posted a message on A shop wher you can sell items

    I tried to make one but it just doesn't work. I used a Pawn Ability. Can someone help me?

    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 25, 2011
    _ForgeUser4367175 posted a message on SotIS Inventory
    I think that it is not "a inventory" There are (i think) 6 inventories 1 slot each. And their icons change as you pick an item.
    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on AoS type map, looking for coworker
    I am willing to help you. I am not very good with the data editor but can help with triggers, ideas and some data.
    Posted in: Team Recruitment
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on Increasing unit attributes via Triggers
    Made it. Thank you very much.
    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on battle arenas
    Here are some ideas for abilites: A spear of Psi energy that flyes towards a given direction. If it hits anenemy in the way the enemy is stunned and takes damage. A Psi Storm that stays around the caster for a few seconds doing damage. Modified blink - you blink to a target enemy and deal damage. Psi explosion - you deal damage to anything around you. The further away the enemy is the more damage it takes.
    Posted in: Team Recruitment
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on battle arenas
    I can help you wih triggers. Post here if interested.
    Posted in: Team Recruitment
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on Increasing unit attributes via Triggers
    I did it with the buff. In the triggers I add one AttrStrIncrease (The buff behavior) to my unit. But it only works once. When its strength becomes 1 it stops increasing.
    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on Increasing unit attributes via Triggers
    It does not work. My archon still has 0 Strength after I press K.
    Posted in: Data
  • View _ForgeUser4367175's Profile

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    Feb 23, 2011
    _ForgeUser4367175 posted a message on Increasing unit attributes via Triggers

    First, I am not sure where this thread must be posted. But here is my problem: I create a Behavior Strength of type Attribute. In Modifications+ I give a 10 life in vital bonuses. Then I give this attribute to an archon. In the Triggers i have this: Every time some presses K: Add 1 Strength to Archony(Var for the unit) from Archony

    Posted in: Data
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