I decided to make this list of RPGs with some details about each of them. But I need your help to tell me which RPGs are ready and playable. So if you know a RPG post here with link to its thread or a website where I can get information about it.
Here is my problem:
I have one item and it gives 10 damage bonus to the unit when picked up. But if i get 2 items of this kind in my inventory they don't give me 20 damage. They still give only 10. Can you help me? How can I fix this?
I created a hop where I can sell my items. It has a Pawn ability. But there I can set the refund faction only to certain numbers (if I set minerals to 200 it will give me 200 minerals no matter what is the item I am selling)
I think that it can be done with validators but I couldnot get it working. Can someone help me?
Here are some ideas for abilites:
A spear of Psi energy that flyes towards a given direction. If it hits anenemy in the way the enemy is stunned and takes damage.
A Psi Storm that stays around the caster for a few seconds doing damage.
Modified blink - you blink to a target enemy and deal damage.
Psi explosion - you deal damage to anything around you. The further away the enemy is the more damage it takes.
I did it with the buff.
In the triggers I add one AttrStrIncrease (The buff behavior) to my unit. But it only works once. When its strength becomes 1 it stops increasing.
First, I am not sure where this thread must be posted. But here is my problem:
I create a Behavior Strength of type Attribute. In Modifications+ I give a 10 life in vital bonuses.
Then I give this attribute to an archon.
In the Triggers i have this:
Every time some presses K:
Add 1 Strength to Archony(Var for the unit) from Archony
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Thanks, list updated.
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I decided to make this list of RPGs with some details about each of them. But I need your help to tell me which RPGs are ready and playable. So if you know a RPG post here with link to its thread or a website where I can get information about it.
Current list : Merchants RPG Zerg Hunter RPG
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Here is my problem: I have one item and it gives 10 damage bonus to the unit when picked up. But if i get 2 items of this kind in my inventory they don't give me 20 damage. They still give only 10. Can you help me? How can I fix this?
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I created a hop where I can sell my items. It has a Pawn ability. But there I can set the refund faction only to certain numbers (if I set minerals to 200 it will give me 200 minerals no matter what is the item I am selling) I think that it can be done with validators but I couldnot get it working. Can someone help me?
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I tried to make one but it just doesn't work. I used a Pawn Ability. Can someone help me?
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First, I am not sure where this thread must be posted. But here is my problem: I create a Behavior Strength of type Attribute. In Modifications+ I give a 10 life in vital bonuses. Then I give this attribute to an archon. In the Triggers i have this: Every time some presses K: Add 1 Strength to Archony(Var for the unit) from Archony