CurseForge and Overwolf are joining forces!
Awesome More Information
  • 0

    posted a message on [Help] Passively attacking inventory items.

    @DrSuperEvil: Go

    Could you please link them? I am not very familiar with sc2mapster

    EDIT: found the wiki on the weapons. Still need help with items and attaching model (missile) to the weapon.

    Could you please make an item that duplicates battlecruiser attack for purposes of learning this?

    For the purpose of my development, I made two item weapons. I can pick up one but not the other. Not sure why that is.

    Edit: I also wanted to add that when I set Area-Arc to 360, the editor for some reason decided that its should modify to "Area-maximum count - 1" I do not know why that is and I can't find it in the wiki.

    What exactly is Target - Link Effect/(effect) in my case Effect/DiamondbackBeam?

    Moar edit: I have decided to "cheat" and simply add the diamondback weapon/effects (modified stats) to my custom weapon. However, for some reason it only attacks a target once. How do I make it fire continuously on the nearest target?

    Even more edit: decided to see if making the diamondback fly would affect anything. Nope. The weapon still behaves differently on diamondback than it does on my airship. I have not the faintest clue as to why.

    Posted in: Miscellaneous Development
  • 0

    posted a message on List of 3rd Party tools that work on Mac

    Looking to compile a list of all the third party tools that work on Mac. If you know any, post them and I will edit this post to make a list.

    Posted in: Third Party Tools
  • 0

    posted a message on [Help] Passively attacking inventory items.

    Hello,

    I am looking to make a passively attacking weapon that can be placed in an inventory of a hero. I have a working inventory and I know how to make pawnable and usable items but I have not figured out how to make the passively attacking weapon. By passively attacking, I mean a weapon similar to diamond-backs attack or a phoenix attack where it attacks a random near target. The item can be placed in an inventory and function from within there but can't attack when outside the inventory (like dropped on the ground).

    I have not figured out how to make it, could someone please assist?

    Thanks!

    Posted in: Miscellaneous Development
  • 0

    posted a message on Start listing things that annoy you about the editor and I'll give to Blizzard
    Please make "++" and "--" features work and the editor also seems to unable to detect races in either GUI or code
    Posted in: General Chat
  • 0

    posted a message on 3D FPS Space Shooter

    Can you show me a trigger how? I have tried using the GUI it came with. Sin function it is?

    Posted in: Miscellaneous Development
  • 0

    posted a message on 3D FPS Space Shooter

    Does anyone know how to make a ship go up and down? I have successfully created a first person view map with a banshee. It can shoot (for the most part) but I cannot get it to go up and down like a real ship would. Any ideas on how to do it? Thanks.

    Posted in: Miscellaneous Development
  • To post a comment, please or register a new account.