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    posted a message on timers&text fields

    Melee Initialization
        Events
            Game - Map initialization
        Local Variables
            Timer = (New timer) <Timer>
        Conditions
        Actions
            Timer - Start Timer as a One Shot timer that will expire in 60.0 Game Time seconds
            Timer - Create a timer window for Timer, with the title "Doomsday", using Remaining time (initially Visible)
            Timer - Show (Last created timer window) for (All players)

    Posted in: Triggers
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    posted a message on timers&text fields

    What exactly are you trying to do?

    Make a timer that displays it's current countdown?

    Or just Timers and Text Messages in general?

    Posted in: Triggers
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    posted a message on FPS Targeting

    I haven't had any issues doing the same thing... http://www.sc2mapster.com/maps/g-3pshooter/

    Could you post your triggers so I can take a look?

    Posted in: Miscellaneous Development
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    posted a message on [Trigger] 3rd Person Movement

    With various random additions and code stealing.... This is what I've come up with. It's not perfect

    Also; Only one "bullet" can be fired until the one dies (hit's ground) so don't shoot into the air. It uses Baneling explosion and can damage units.

    A lot of the code isn't very efficient, it's mostly just a mess because you'know I was messing with stuff.

    Posted in: Tutorials
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