Melee Initialization
Events
Game - Map initialization
Local Variables
Timer = (New timer) <Timer>
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 60.0 Game Time seconds
Timer - Create a timer window for Timer, with the title "Doomsday", using Remaining time (initially Visible)
Timer - Show (Last created timer window) for (All players)
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Melee Initialization
Events
Game - Map initialization
Local Variables
Timer = (New timer) <Timer>
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 60.0 Game Time seconds
Timer - Create a timer window for Timer, with the title "Doomsday", using Remaining time (initially Visible)
Timer - Show (Last created timer window) for (All players)
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What exactly are you trying to do?
Make a timer that displays it's current countdown?
Or just Timers and Text Messages in general?
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I haven't had any issues doing the same thing... http://www.sc2mapster.com/maps/g-3pshooter/
Could you post your triggers so I can take a look?
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With various random additions and code stealing.... This is what I've come up with. It's not perfect
Also; Only one "bullet" can be fired until the one dies (hit's ground) so don't shoot into the air. It uses Baneling explosion and can damage units.
A lot of the code isn't very efficient, it's mostly just a mess because you'know I was messing with stuff.