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    posted a message on [Data] Making Larva morph into new zerg units.

    this helped me a bunch, I was trying to do just that (well not marine) thanx

    Posted in: Tutorials
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    posted a message on Tutorial Request

    I have been unable to find anything about behaviors I would love to see something about creation and modification of behaviors and a description of what they actually are. I mean I get basically what they are but I have a feeling there is more use for them.

    Posted in: Tutorials
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    posted a message on Unit stat display

    I hope you're wrong to lol. time to think outside the box then....hmmmm...

    Posted in: Miscellaneous Development
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    posted a message on Unit stat display

    seems so obnoxiously more complicated than it should be. So I have since learned that the damage for the unit is under effects but I still can not figure out how I can access that number to add it to a string. Nor for that matter modify it on such an individual level as I can max life or energy or even movement speed. Does anyone have any ideas?

    Posted in: Miscellaneous Development
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    posted a message on (Bug)

    I have been playing with transfering current stats between units. In my map when 1 unit attacks a stat is changed (such as max hp) when this unit dies 2 are spawned else where with the stats the first died with. This is unique for each death so maybe you can use a similar trigger for each time a unit morphs to set the maximum stats to those of the previous form?

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Set Unit Property - Maximum Shields

    haha I was just about to post this.

    Event Unit is Attacked Condition Attacking unit type = zealot action Unit set (attacking unit) maximum shields to (((attacking unit) Maximum shield (current)) + 1)

    This trigger adds to the units maximum life rather than its shields but other similar triggers (for movement speed, and life) work fine.

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Unit stat display

    Ok so what I am trying to do is make certain stats display for a unit when that unit is selected. I got this to work already for basic things like life and shields but was wondering how I can show a units attack damage as well as how I can modify stats like attack damage from within the triggers. thanks for the help.

    Posted in: Miscellaneous Development
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    posted a message on How to make a new Unit

    @verr82: Go

    hmm...I am trying to follow you directions but it will not let me modify the token name. When i right click and select modify token everything is greyed out and uneditable. could this be because Im using a larva as base? I'll test this in a few minutes.

    Posted in: Miscellaneous Development
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