Ok so when you press enter on the key board and get ready to type a message you have the chat box you type in is it possible to change this chat box I've looked for awhile and couldent find anything.
Firstly, I agree. Total Descruction is pretty cool.
Secondly, yeah it's a shame that people outside of China cannot upload maps to the Chinese Battle.net servers by themselves.
Back in 2014 another Chinese player approached me and wanted to translate Sanctuary Guardians in Chinese. I had him to give my mapfile so he could upload it via his account.
I think he said that for a Chinese Battle.net account, you need credentials like your home address or some citizen ID. So it's not just a simple IP block either.
But hey, at least it works somehow, even if it does require a middleman!
A group of chinise approch me to buy my projet The Curse of Tristram, and it still not out yet....
5 years ago, I made a SC2 mod where I imported some m3 with their textures to the mod file. Back then, I had the usual problem how to import the files correctly so that the models actually show textures in the editor. Ultimately, I succeeded.
A few days ago, I wanted to edit the mod again. I opened the editor and noticed that all the custom models from WoW, which I haven't touched for years, are shown without textures.
I looked desperately for an explanation... and I assumed it can only have something to do with some sc2 patch.
Is there any (easy) way to restore the model textures?
Also: I tried using 3ds max 2011 together with m3 importer and exporter as well as art tools, and nothing worked. I wanted to try the solution with "Commit", but the models don't even have textures in 3ds max. The newest importer (v2.2) didn't actually work at all, so I tried the one from v1.7 and the model was loaded without textures. I placed then nearly everywhere on my hard drive (3ds max maps folder, import folder, textures folder, ...). When I tried exporting the not texturized model, I got a 20kb m3 file that didn't show anything (not even the model itself) in the editor.
I am kind of desperate right now. Everything was working well and now I simply can't get the models to working again. Any help is greatly appreciated!
I had a similar problem but using commit right into a .mod correct my situation.
(Note: i am using diablo3 model and not wow model)
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I dont think its possible to randomize terrain actuelly
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Update3
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probably the biggest text wall of sc2mapster ever made in 6 years.
Gratz
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I streaming galaxy editor each week-endnow. It work wells.
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Be sure to use commit and not export. So important.
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It work. Are you using 3dsmax 2011?
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Be sure to apply your texture correctly in 3dsmaxwith the artstool sc2 plugin.
Check taylor tutorial video its a good start
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I might be interested about this information to.
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added the special cut scene video
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its up
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A group of chinise approch me to buy my projet The Curse of Tristram, and it still not out yet....
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I had a similar problem but using commit right into a .mod correct my situation.
(Note: i am using diablo3 model and not wow model)
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UPDATE: No way....i just reboot my computer and everything work fine again, except animation on model run super quick in the previers
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Necro thread!
But i got this problem now.
No real solution for now.
:(