Can u make for the model Medic Statman a Damagereduction from the Side (left/right)?
I mean when he was attack from the side he has damagereduction. Like the Bristleback Hero (Dota)
(very organised)
M0rt3
Maybe u feel like to help us with Heroes/Abilities for our DOTA-like Map Ghost'S?
is there a way to trigger an ability?
Cause I want to add experience points to a hero with a trigger. Or how would you solve this problem? Is there any other solution, maybe?
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Hi,
maybe you can help me.
Problem: the ImageFrame is still not working. what is wrong with this code?!? oO
Thanks for help.
Edit by Helral: use
<<code xml>>
as opening tag and<</code>>
as closing tag for the markup. result is below0
@aczchef: Go
Hero XY covers his back in spines, causing him to take reduced damage.
Level 1 - 10% reduced from rear, 5% reduced from sides (left/right) ...
I hope this explain is okay. My english is pretty shit ;-)
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Can u make for the model Medic Statman a Damagereduction from the Side (left/right)? I mean when he was attack from the side he has damagereduction. Like the Bristleback Hero (Dota) (very organised)
M0rt3
Maybe u feel like to help us with Heroes/Abilities for our DOTA-like Map Ghost'S?
0
@Helral: Go
I renamed my font into GhostMenu.otf. I think it is right so.
But no change!!! Helral: you can import and use your own font?
Edit: Okay i use another font and now it looks fine ingame. Maybe the font is corrupted. I dont know. Now i'm serach a new font :-)
Thanks m0rt3
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Hi Community,
i has import a font "Ghost.otf" in the path UI\Fonts\
Then i make a custom FontStyle.SC2Style and it works perfectly. Only the font is the blizzardfont. Here my custom FontStyle.SC2Style
<StyleFile> <!
Fonts> <Constant name="GhostMenu" val="UI\Fonts\GhostMenu.otf"/><!
Template Styles> <Style name="GhostMenuTextTemplate" styleflags="Shadow" shadowoffset="4"/> <Style name="GhostMenuTemplate" template="GhostMenuTextTemplate" font="#GhostMenu"/><!
In-Game UI Styles> <Style name="GhostMenuText" template="GhostMenuTemplate" height="16" textcolor="#ColorWhite"/> <Style name="HeaderText" template="GhostMenuTemplate" height="18" textcolor="#ColorWhite"/><Style name="GhostMenuTextStandard" template="GhostMenuText" hjustify="Center" vjustify="Middle"/> <Style name="GhostMenuCenterHeader" template="HeaderText" hjustify="Center" vjustify="Middle"/> </StyleFile>
Thanks for your answers M0rt3
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Ah super! Ty.
okay i found it. But now i cant add this ability in my trigger.
Unit - Order Extra XP [93.00, 149.00] to ("""Ability Command""" HeroinFlagLocal) (Replace Existing Orders)
EDIT: Trigger dont go. Unit - Order Extra XP [93.00, 149.00] to ( Blink Ambiter [18.99, 103.75]) (Replace Existing Orders)
Blink ist my GrantExperience Ability!!!
The Ability work fine. I test it! But the trigger dont go!!!
M0rt3
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Hm, ty for your answer but im stupid. I cant find the "Modify Unit" when i create an ability as "Effect - Instant" or "Effect - Target".
o.0
Edit: okay i found it. But now i cant add this ability in my trigger.
Unit - Order Extra XP [93.00, 149.00] to ("""Ability Command""" HeroinFlagLocal) (Replace Existing Orders)
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@rrowland: can u explain me which "abilty typ" and "bades on" i need for this ability?
m0rt3
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Hi,
is there a way to trigger an ability? Cause I want to add experience points to a hero with a trigger. Or how would you solve this problem? Is there any other solution, maybe?
Thx for any help
M0rt3