• 0.933404255319149

    posted a message on [Misc] Text Styles (75% done)

    So, this is not actually a tutorial, but more of a compilation.

    I recently discovered the style options in the text editor and noticed that it's very inconvenient searching for a nice looking style.

    So I am working on a few images that list all preset Starcraft 2 styles so everyone can quickly find the best styles.
    There are a lot of multiples, but since I don't know initially which are and which aren't I can't sort them out.

    The first part of this list contains 556 styles. It's about 75% of all available styles.
    The design of the images is a little bit unrefined yet, but that doesn't make it less useful.

    For those who are interested the test map I am using.


    How to integrate a style:

    This compilation is intended to be used by people who know what styles are, but I'm going through the implementation real quickly as it's really not hard.

    Styles can only be part of texts, not of strings. When you're entering a text through GUI you usually get a edit box with color gradient and style options.
    You can add style options just like HTML tags:

    This example text will get the style option "Kicker_Zerg" applied.

    Posted in: Tutorials
  • 0.940970485242621

    posted a message on Turning off mousewheel scroll

    If that helps you can go into the Data Editor, Camera Tab
    There you can delete the different zoom levels and only keep a single one.
    That'd only work if you have a single camera setting thorough the map, tho. Otherwise turning the mouse wheel would reset the camera to this one setting.

    Posted in: Miscellaneous Development
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