LOL On the Dead Man's Port mission called "Cutthroat" Go to the ramp that Mira Han is on, there should be a vent below you that you can see a Conveyor Belt under it, randomly a giant bobble head will be on the Conveyor Belt.
EDIT: Also there will be some copies of Warcraft, and Starcraft: Ghost piled up together, and the Han Solo style marine goes through. To see it all, watch it in the editor.
Go into the editor, and look at Tosh's first mission, the mineral one. Now go to the trigger editor, and look at the Gameplay Section. Open the Critters Folder and click and read the Critter Babies trigger. lol
It doesn't really have to do with the editor but now the "Hold Fire" ability that the Ghost's and Spectres have now have an animation. They put there guns on there backs.
Does anyone know how I can get those Protoss from one of Zeratul's Missions? You know the one's that the Hybrid is mind-controlling? I can't seem to find those guys anywhere, can someone help me?
I think that Blizzard should make the Campaign a standard dependency for every map. It's annoying to have to add it everytime I want to do a map with Campaign models.
You sound like you have no idea what your talking about. I do the camera thing all the time, objects do not re-render everytime you zoom in an inch. Blizzard isn't that stupid. What your seeing is the textures get blurrier because your zooming in, and the textures aren't made to be seen that close up. And as everyone else says, it is the Netcode. When I play alone the game runs perfectly, with 1 friend. A little bit slower. 3 or more, and it is just hell. How is that rendering and trigger work? I always do the:
EDIT: The legs are, Supply Depots as feet, Fusion Core as knee, and then two Supply Depots as legs. Then the right arm has a Missile Silo at the end, and the right arm has a Starport at the end.
How does nobody see this. . . On the tab in the top left corner look for Maps. Go to Map Options. There should be an option for Fog Of War: Set it to No Mask.
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I have two questions to ask everyone.
1- How do I send attack waves? I have tried so many different ways but none of them see to work.
2- How do I do the model switch from normal Protoss to Dark Protoss? I found the models but now what?
Thanks ahead of time, in advance.
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I have found the fabled Murloc Marine! He is on Horner's Secret Mission, you can see it in the editor.
Without further ado. . .
The Murloc Marine
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LOL On the Dead Man's Port mission called "Cutthroat" Go to the ramp that Mira Han is on, there should be a vent below you that you can see a Conveyor Belt under it, randomly a giant bobble head will be on the Conveyor Belt.
EDIT: Also there will be some copies of Warcraft, and Starcraft: Ghost piled up together, and the Han Solo style marine goes through. To see it all, watch it in the editor.
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Go into the editor, and look at Tosh's first mission, the mineral one. Now go to the trigger editor, and look at the Gameplay Section. Open the Critters Folder and click and read the Critter Babies trigger. lol
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It doesn't really have to do with the editor but now the "Hold Fire" ability that the Ghost's and Spectres have now have an animation. They put there guns on there backs.
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Oh, ok thank you.
EDIT: No because I looked at the level itself and they start out as normal Protoss. . .
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*SPOILER ALERT*
Does anyone know how I can get those Protoss from one of Zeratul's Missions? You know the one's that the Hybrid is mind-controlling? I can't seem to find those guys anywhere, can someone help me?
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@vjeux: Go
I think that Blizzard should make the Campaign a standard dependency for every map. It's annoying to have to add it everytime I want to do a map with Campaign models.
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@Dumorah: Go
You sound like you have no idea what your talking about. I do the camera thing all the time, objects do not re-render everytime you zoom in an inch. Blizzard isn't that stupid. What your seeing is the textures get blurrier because your zooming in, and the textures aren't made to be seen that close up. And as everyone else says, it is the Netcode. When I play alone the game runs perfectly, with 1 friend. A little bit slower. 3 or more, and it is just hell. How is that rendering and trigger work? I always do the:
Press "W" Down
Release "W"
So what your saying is invalid.
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Yay!
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EDIT: The legs are, Supply Depots as feet, Fusion Core as knee, and then two Supply Depots as legs. Then the right arm has a Missile Silo at the end, and the right arm has a Starport at the end.
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Since the whole website it about Starcraft I'm kind of shocked. . .
WHY DON'T WE HAVE A COUNTDOWN!? D:<
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How does nobody see this. . . On the tab in the top left corner look for Maps. Go to Map Options. There should be an option for Fog Of War: Set it to No Mask.
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@MrZ3r0: Go
No. . . That's 2 days from now.
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The Human Centipede is the best movie.