So I've been trying to create a campaign map, it will be a series. I've done the typical you start off only being able to make a few units which is easy, but now I just need to know how to create objectives. I just want to know how to create the actual objective. I know how to enforce victory/defeat but I can't get the actual objective to show up.
Thanks ahead of time.
Edit: I also can't get them to move during a cinematic, can someone explain that too? Thanks, again.
Remember, this is just beta. I am trying to create the first Asymmetrical map for Starcraft II, and I think I will just have the minerals on a first tier with one ramp leading to the middle, and a second tier with three ramps.
Note: I tryed to make Vespene on one side and Minerals on the other so you would have to choose and then defend it, from the other player. This makes you decide which place to take, but I've thought it through and I'm going to change it so it's 2 vespene and 6 minerals each. So V2 will be out soon.
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Mhmm, the only thing I can't seem to have stay is the Transmission. It just blinks and then dissapears.
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Yes it did, thank you!
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This makes my map look like dirt, because mine isn't symmetrical. I didn't want it to be, because I wanted to see how it would play.
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I sent you a message the other day asking you to make a tutorial on how to do this. :)
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@SansRegreT: Go
Or you could just make a trigger to have creep spread over a certain region, that should be easier.
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Also, is this 1v1? Nice map.
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So I've been trying to create a campaign map, it will be a series. I've done the typical you start off only being able to make a few units which is easy, but now I just need to know how to create objectives. I just want to know how to create the actual objective. I know how to enforce victory/defeat but I can't get the actual objective to show up. Thanks ahead of time.
Edit: I also can't get them to move during a cinematic, can someone explain that too? Thanks, again.
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Remember, this is just beta. I am trying to create the first Asymmetrical map for Starcraft II, and I think I will just have the minerals on a first tier with one ramp leading to the middle, and a second tier with three ramps.
Note: I tryed to make Vespene on one side and Minerals on the other so you would have to choose and then defend it, from the other player. This makes you decide which place to take, but I've thought it through and I'm going to change it so it's 2 vespene and 6 minerals each. So V2 will be out soon.
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@Freaky4300: Go
You just hit P for points, and pick Spawn Point, and you need minerals there too.
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@Statcomm: Go
No, he meant screen shots in the guide. . .
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@ShadowDestroyer: Go
I think you would add behaviors to the ability itself. Now I'm not very good with behaviors but I think that's how you do it.
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I'll help you with the terrain of you're map. I'm pretty decent with making terrain, if you want to see, just look at this map I made.
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Here is a new pic, showcasing the entire map.
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Nvm, I just changed it to get to a point and you win.
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I'm gonna sound like a complete retard, but how do I get pictures directly into my post? I can only create links. I feel like an idiot. Thanks.