I think they should. Curse is probably the biggest videogame network out there, and if they're against SOPA, it's the best way to fight it. Between other things, Curse hosts the most popular World of Warcraft website, MMO-Champion, as well as WoWPedia, one of the biggest wikis of the net. It's one of the most casual games out there, with lot of "normal" non-gamer people playing, and the message would extend pretty fast.
Should Curse shutdown the 18th together with Reddit and Wikipedia? What do you think?
A game within a dream? This reeks of Inception. Obligatory:
Anyway: yes, I've had it before. All sorts of weird dreams. Stuff about me being a character in SC2, me playing melee games in SC2, me doing odd stuff in WoW, me playing Minecraft... literally the weirdest stuff. I tend to just laugh it off - the dreams tend to adher to the rules of the game mostly, except for a few crucial ones that are bended (i.e. in the WoW dream I could fly, mountless, during combat).
But, what if you dream about dreaming about a game where you dream about a game about Inception?
Wikipedia planning on shutting down the days before the debate on the congress (this is HUGE if it finally happens, which probably will, I wonder for how long, they could have it 3 days off without losses, since they have no income at all):
Megaupload paid some artists to do a promotion video, and Universal Music Group removed it from youtube using their copyright removement tools, claiming copyright, when they didn't own anything on the video.
Not sure if Megaupload intended this from the very beginning, but UMG acted just like retards and just showed the destructive potential SOPA/E-PARASITE/PROTECT-IP could give the multinationals. They remove videos because they want when they have no copyright over them. Censorship in all it's "glory".
The Spanish version of this law (said by Wikileaks to have been forced by the US embassy) didn't succeed, between other reasons, for the huge protest on the net.
There's probably already a thread about this somewhere on the forum, but I don't want to necro it anyway.
The question is simple: Will the marketplace/arcade work to revitalize SC2?
Personally, I think the current restrictions would make it impossible to work (current = last announced). If they just go and let everyone sell their maps, we would see a drop on quality for sure, or just pretty much everyone wanting money, thus making people play less. They could charge you money for publishing maps, too, just like the D3 Real Money Auction House, making it too risky to try to get profit.
Whatever the direction they take, I don't think it will work. Your opinions?
Yeah, Mozared, if you want to play a small map the majority doesn't
like, you are unable. You must gather at a channel and call people.
In W3, I could play random maps all the time without caring about
calling people inside. I can't do that in SC2, which pretty much ruins
the experience for me. Yeah, there's that crappy Fun or Not thing, but
it gets you into a random map without letting you select it. I want a
random list I can refresh from where I choose the map I want to play.
You're overvalueing Warcraft 3. I'll be the first to admit that playing
a non-popular map was easier in Warcraft 3, but it's not like you could
simply host unknown map X, fill it up within a minute and go. I happen
to have a lot of experience with this because it's exactly the way I
hosted my own AoS-style map. If people didn't know the name, it'd easily
take 5 minutes to fill up the map, and even then, out of the 40 games
I've played inside my own map I think I only had like 15 games where I
didn't have one, two or three leavers within 2 minutes into the game.
Lobbying in a chat channel takes 5 minutes at most too. The main
disparity between the two is during late-night games, when you could
still fill up unknown WC3 custom maps but have a harder time filling up
unknown SC2 custom maps due to the lack of people in chat channels.
When I want to play random maps I want to play random maps. I don't want to type random names in the chat channel, and see if I get any luck finding a channel of a random map I could like to play.
W3 wasn't perfect, but its basic idea was. The system shows active lobbies. In SC2, this would work perfectly, because access isn't by lobby name, it's by map category, so it wouldn't suffer from the "9/10 dota on screen" syndrome. With this system, I would get a list of random maps. I check their minimap and description, and then join if I think they could be cool.
Judging from mozareds posts I wonder if he even plays maps in sc2 or has
ever tried hosting your own game.
And not to mention wc3...
Mozared knows what he is talking about.
Quote from Lonami: Go
Yeah, Mozared, if you want to play a small map the majority doesn't
like, you are unable. You must gather at a channel and call people.
In W3, I could play random maps all the time without caring about
calling people inside. I can't do that in SC2, which pretty much ruins
the experience for me. Yeah, there's that crappy Fun or Not thing, but
it gets you into a random map without letting you select it. I want a
random list I can refresh from where I choose the map I want to play.
I don't give a crap about a majority that plays only just one map. I
hated DotA because it was all over my screen when I wanted to play W3,
and I hate the popularity system because now I have 10 maps all over my
screen for the entire goddamn time.
Not everyone wants to play random sh1t maps. Maybe in those days, when
you were young and had nothing better to do but waste time like that.
Like minded people looking for `random` custom maps do have that option
in Sc2, albeit through varied page numbers and the `fun/not fun` thing.
It may not seem as effective or popular, but I think its only because
people dont want random and are not that interested in trying new
things. I agree the scope and visibility for new maps could be better
improved, but still, you cant have unrealistic expectations from the
system.
Majority(importance) > Minority. Thats life and will always be the case.
Nobody gives a crap about you(minority).
I never said the popularity system should be removed, so stop with your nonsense and read my post more carefully.
I guess, since the majority is that much more important, then the game is better, nope? SC2 custom games community is so awesome and so big and so better than W3's, no?
The minoritys WANT racism to exist, If it didnt then they couldnt get
all the extra stuff....
Its like that in every western country. Here in Hungary its probably
much worse than in most of Usa...
Same goes for the religions...
Yeah, same here at Spain. Newly arrived South Americans of Africans get shitload of privileges while the locals have to pay every single cent, and then you see those same immigrants wearing gold chains in their way to getting their monthly state financial help.
I've been suggesting that since beta, Quantum. With the lobbies per map system, where you don't need to name the lobbies, it would work fine. Your lobby is empty for more than 1 minute? you get into the "waiting for people" tab. Simple as that.
Well, since StarCraft 2 doesn't provide constant money income (like WoW)
I don't think that Blizzard will pay that much attention to the custom
map community. Of course they adress some issues and provide solutions,
but I don't expect anything big coming soon. We will see what difference
HotS will make.
I talked to many people regarding custom maps in StarCraft 2 and most
said that something doesn't feel right, but they cannot identify it. I
for one think that it's the setting. WarCraft 3 was a RTS, but with RPG
Elements and felt much more like a game about fantasy. Whereas StarCraft
2 is just 'science fiction'; actually all maps have something to do with
science fiction and so it's like playing in the same world over and over
again. In this game you control a Marine, in the other one you build
towers that are mechanical. All the same for me. Of course, in WarCraft
3 it was all fantasy, too. But it felt different. It is hard to explain.
Maybe it's just me and I lack ideas for a world of science fiction, but
nothing amazes me when I play a map on battle.net anymore. And I'm not
talking about the quality of the maps there.
I think it's the lack of assets. In W3, you had hundreds of custom models within the game. The campaign had tons of new units, and then we had creep races, too. The hero system was pretty decent, and there were lots of items with lots of attributes.
In SC2 heroes are a pain and, aside from the melee units, you have like 20 units only. SC2 lacks assets.
What I think you're aiming at is the fact that Warcraft 3 is more
generic. Knights in armour, knights on horses, brutal Orcs, undead
zombies... run of the mill medieval fantasy stuff. A vampire hunters map
works great in WC3 because Dreadlords can actually double as vampires.
Footmen double as knights. Peasants double as citizens of a city. Shades
double as ghosts. Etc. The Starcraft universe is a lot more original and
defined: a marine is simply an astronaut with a huge gun. He doesn't
double as anything. He's an astronaut with a huge gun. Protoss are space
aliens. Zerg are monsters. All tilesets are futuristic. Trying to even
just create a suitable DOTA map for SC2 is hard because if you're not
adhering to the Starcraft lore, it's going to seem like completely new
lore ripped off from Starcraft because of the models and general
feeling.
Or in a nutshell: What did Warcraft 3 DOTA feel like? Right, an epic
battle between the ancients and the invading demonic force. Original
heroes, Centaurs, huge zombies, skeleton kings, Trolls. What does
Starcraft 2 SOTIS feel like? Right, an epic battle of several original
Characters that look like futuristic space fighters like in Starcraft 2
lore.
Agree, but I think it's mostly because of the lack of assets. Try to make a, I don't know, TD. You will have repeated models again and again and again, which sucks like hell.
I wonder why they haven't done a WoW->SC2 mod already so we can use those assets.
And of course, Bnet 0.2 doesn't help, but I'm bored of repeating how much I hate it. Aside from popularity and lack of real-time-host-lobbies, the abuse and control of Blizzard is one of the worst things.
What's wrong with you Mozred, Crainy hit the nail on the head. You
seriously think if war 3 had b.net 0.2, it'll have an active custom map
scene? At the end of the road, judging by the 60k+ maps out there, all
the reasons listed from hard to use sc2 editor and the lack of fantasy
units didn't matter. People wanted to make maps. B.net 0.2 killed the
community.
Yeah, Mozared, if you want to play a small map the majority doesn't like, you are unable. You must gather at a channel and call people.
In W3, I could play random maps all the time without caring about calling people inside. I can't do that in SC2, which pretty much ruins the experience for me. Yeah, there's that crappy Fun or Not thing, but it gets you into a random map without letting you select it. I want a random list I can refresh from where I choose the map I want to play.
I don't give a crap about a majority that plays only just one map. I hated DotA because it was all over my screen when I wanted to play W3, and I hate the popularity system because now I have 10 maps all over my screen for the entire goddamn time.
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I think they should. Curse is probably the biggest videogame network out there, and if they're against SOPA, it's the best way to fight it. Between other things, Curse hosts the most popular World of Warcraft website, MMO-Champion, as well as WoWPedia, one of the biggest wikis of the net. It's one of the most casual games out there, with lot of "normal" non-gamer people playing, and the message would extend pretty fast.
Should Curse shutdown the 18th together with Reddit and Wikipedia? What do you think?
All Curse sites polls:
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Looks pretty interesting. Will probably buy it when it releases :).
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Say hi to the only one wanting a purple hat, lol.
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But, what if you dream about dreaming about a game where you dream about a game about Inception?
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I lol'd xDDDDD.
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Common sense?! In my Internet?!
Anyway, quoting a post by myself in other forum:
Maybe too slowly...
By the way, UMG replay to Megaupload demand: they have a contract with youtube that lets them remove any video they want. Any. Video. Source: http://arstechnica.com/tech-policy/news/2011/12/umg-we-have-the-right-to-block-or-remove-youtube-videos.ars
WITH this bill they'll be able to remove any website. It's incredible how much the US politic system is rotten.
Also, some Silicon Valley common sense: http://news.cnet.com/8301-31921_3-57342914-281/silicon-valley-execs-blast-sopa-in-open-letter/ (but not enough, big ones still support it... idiots).
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The latest C&C have all been utter bullshit.
What would I do if I took over as the big boss?
Merge Tiberium and Red Alert, leaving the game with 4 races: Blue, Red, Japan and aliens.
You can start giving me your money now.
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At least, it seems it stopped snowing... did it?
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There's probably already a thread about this somewhere on the forum, but I don't want to necro it anyway.
The question is simple: Will the marketplace/arcade work to revitalize SC2?
Personally, I think the current restrictions would make it impossible to work (current = last announced). If they just go and let everyone sell their maps, we would see a drop on quality for sure, or just pretty much everyone wanting money, thus making people play less. They could charge you money for publishing maps, too, just like the D3 Real Money Auction House, making it too risky to try to get profit.
Whatever the direction they take, I don't think it will work. Your opinions?
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It's fine for me o_o.
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Quoting myself from another forum, speaking about their campaign video:
US CITIZENS! PIRACY IS EVIL!
They only missed terrorism. Seriously, what kind of fucking retards made that video happen?
Thanks god there's still intelligent politicians out there, and Switzerland just declared downloading pirate movies and music isn't illegal.
Worst bullshit ever, USA, you make me ashamed.
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When I want to play random maps I want to play random maps. I don't want to type random names in the chat channel, and see if I get any luck finding a channel of a random map I could like to play.
W3 wasn't perfect, but its basic idea was. The system shows active lobbies. In SC2, this would work perfectly, because access isn't by lobby name, it's by map category, so it wouldn't suffer from the "9/10 dota on screen" syndrome. With this system, I would get a list of random maps. I check their minimap and description, and then join if I think they could be cool.
It's the best system ever.
I never said the popularity system should be removed, so stop with your nonsense and read my post more carefully.
I guess, since the majority is that much more important, then the game is better, nope? SC2 custom games community is so awesome and so big and so better than W3's, no?
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Fuck EA, this makes me wanna cry... like Origin wasn't bad enough with all it's privacy violations and spying.
Yeah, same here at Spain. Newly arrived South Americans of Africans get shitload of privileges while the locals have to pay every single cent, and then you see those same immigrants wearing gold chains in their way to getting their monthly state financial help.
PS: Yeah, this derailed like hell xDDD.
PS2: I miss Rodrigo, too :(.
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Silly snow...
Because it's snow, nope?
Not evil zerg spores of doom?
Right? D:
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I've been suggesting that since beta, Quantum. With the lobbies per map system, where you don't need to name the lobbies, it would work fine. Your lobby is empty for more than 1 minute? you get into the "waiting for people" tab. Simple as that.
I think it's the lack of assets. In W3, you had hundreds of custom models within the game. The campaign had tons of new units, and then we had creep races, too. The hero system was pretty decent, and there were lots of items with lots of attributes.
In SC2 heroes are a pain and, aside from the melee units, you have like 20 units only. SC2 lacks assets.
Agree, but I think it's mostly because of the lack of assets. Try to make a, I don't know, TD. You will have repeated models again and again and again, which sucks like hell.
I wonder why they haven't done a WoW->SC2 mod already so we can use those assets.
And of course, Bnet 0.2 doesn't help, but I'm bored of repeating how much I hate it. Aside from popularity and lack of real-time-host-lobbies, the abuse and control of Blizzard is one of the worst things.
Yeah, Mozared, if you want to play a small map the majority doesn't like, you are unable. You must gather at a channel and call people.
In W3, I could play random maps all the time without caring about calling people inside. I can't do that in SC2, which pretty much ruins the experience for me. Yeah, there's that crappy Fun or Not thing, but it gets you into a random map without letting you select it. I want a random list I can refresh from where I choose the map I want to play.
I don't give a crap about a majority that plays only just one map. I hated DotA because it was all over my screen when I wanted to play W3, and I hate the popularity system because now I have 10 maps all over my screen for the entire goddamn time.