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    posted a message on [Library] Add Experience To Unit

    I was quite interested in your function, so I took it apart and rewrote it. It's still using base 10 multiples (so no new effects needed), it just uses arrays and loops to spit out the right experience. There are also 2 versions,1 that takes reals and 1 that takes ints (since it not showing up sucks). So a new Add_Experience_to_Unit.SCLib is attached. Also, I wrote a small javascript script that will spit out the xml for setting up level requirements. You can specify a function and it will spit out a bunch of veterancyLevelArray tags with the appropriate values. Because editing 40 levels worth of experience requirements sucks.

    Edit: I re read the post about using set catalog, and nevermind, thats so much easier. Check out the vererancy levels generator though.

    Posted in: Trigger Libraries & Scripts
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