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    posted a message on Account Saved Hero used on Several Maps?

    Alriiight! :D That's a satisfying answer, thanks!

    Posted in: Galaxy Scripting
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    posted a message on Account Saved Hero used on Several Maps?

    Hey there fellow mapsters!

    I know that you can save a hero for example stored so you could load it in another game session. Now to my question: is there any way to let's say "Save my RPG-hero" from my "Chapter 1"-map and then use my hero in the "Chapter 2"-map with corresponding items and e t c?

    I really need help with this one!

    Yours sincerely, Ice_bane

    Posted in: Galaxy Scripting
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    posted a message on SC II Galaxy Editor Memes

    "Galaxe Editor Memes"... First I was like... BUT THEN I LULLED! 8D

    Posted in: General Chat
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    posted a message on Generic Hallucination/Mirror Image

    As far as I know of, nope!

    Posted in: Data
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    posted a message on Education, Gamedev. University vs Advanced Vocational Education

    @s3rius: Go

    Oh right, I understand now! :) So in terms of "getting attractive" I should do projects in other engines rather than Galaxy Editor? :)

    @StatusQ3: Go

    Alright, yes I've heard many say before that you can learn programming on yourself good as well.

    Posted in: General Chat
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    posted a message on Education, Gamedev. University vs Advanced Vocational Education

    Thanks for the answer crazy! :D Oh well, that sounds good according to my plans. I'm chosing between this uni programme and this advanced vocational. And I think I'm actually going for the advanced vocational. I heard that some say that a masters degree would be seen like better than an advanced vocational. However, this other statment I heard is that "Portfolio > Degree" so by that I would chose this vocational course since its more practical stuff AND I wouldn't be bookworming as much as I would if I went to the unit - by that I would have more time for modding.

    Furtheremore, do you think that when I've finished with my current project in SC2 I should go on to a more "hardcoding"-environment? Was it that, that you meant?

    Yours sincerely, Ice_bane

    Posted in: General Chat
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    posted a message on Education, Gamedev. University vs Advanced Vocational Education

    So as I'm gusseing we have some game developers over here at the mapster. Students as well as worker I have a question for you. Which of these to gives the best profit in manners of education? I know this depends _alot_ on what school you study but we're talking in general here.

    The question in short: Which, in general, is the best when it comes to Gamedevelopment Education, University vs Advance Vocational Education?

    I know as well this might differ depending on what program. Please motivate for all three Programming, Design, Graphics (or just one of them, w/e you care to post! :> )

    Happy for response!

    Ice_bane @ B.net EU

    Posted in: General Chat
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    posted a message on IRC down?

    Oh yeah, the freenode one indeed! HAHA Zergling Burgers!

    Posted in: General Chat
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    posted a message on IRC down?

    Is it just me or did the IRC just go down?

    Posted in: General Chat
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    posted a message on Assign Abilities to a variable via Catalog Get

    You know the abilities that can be added to a unit? Those are saved in different arrays inbetween index 0-31 (I think) I want to retrieve index 0-11 and assign them to a variable of datatype Ability.

    Posted in: Triggers
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    posted a message on Assign Abilities to a variable via Catalog Get

    Heya dudes!

    So I have a problem and I have a theory of how I should solve it. But here we go.

    The Problem:
    Let's say I have a unit with Spell 1,2,3,4,5,6,7 & 8. I want to assign this via get field value catalog to a variable. Set the variables manually, I want it to be done dynamic.

    My Theory:
    So I'm not sure if this is possible or how you are supposed to do it. But I remembered that a unit has an index for each ability it has. So would you be able to do something like this: (?)
    __________

    For each i_A starting at 1 to 8 (Loop) {

    set tempAbility[i_A] =

    Value: Catalog Field Get
    - Catalog: Abilities
    - Entry: myUnit
    - Field Path: UnitAbility [i_A]
    - Player: myPlayer

    }

    __________

    Thats how i would want it work but I'm not sure, can you do it? :)

    I'm in dire need of dynamically declaring variables like this in a loop. Else I have to manually declare about 300 abilities. And thats no fun! ;)

    Best Regards,

    Ice_bane @ B.net EU

    Posted in: Triggers
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    posted a message on A Rotation-Map-Creation, would it work?

    Yes I know. "People = Shit", which to an extent is true. And I doubt that this would work very good but still I'd like to believe that its possible under right circumstances.

    Posted in: General Chat
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    posted a message on A Rotation-Map-Creation, would it work?

    Yes that's what I think too Zelda, with the right preparations it actually could work. And maybe we could get a decent map in "no-time" right?

    Posted in: General Chat
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    posted a message on A Rotation-Map-Creation, would it work?

    I can see what you mean, but can't this be supervised by the community somehow? So that if one of us steals the map she/he is likely to get penalized in some way?

    I think it could be loads of fun though.

    Posted in: General Chat
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    posted a message on A Rotation-Map-Creation, would it work?

    Heya Mapster-dudes and girls if there are any! (?)

    I'm probably not the first one to get hold of this idea and maybe its already active I dunno. But what about having mapsters sign up to a list and then we send around the map inbetween everyone in this list where everyone gets one day to work with it. The map should have a theme of some kind, maybe "Survivial" or something I dunno. And then when you have passed through the whole list the last person will publish it.

    The question is would this work? I know there might be obstacles like "getting into others undocumented work" or "what if someone steals the map" e t c. But with the right setup of people I think that maybe this could work.

    Would anyone of you fellows be interested in a project like this?

    You may aswell completly down-rank this idea, feel free to critisise!

    Posted in: General Chat
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