CurseForge Register Sign In

SC2Mapster

  • Projects
    • Assets
    • Maps
  • Forums
  • Dashboard
  • Paste
  • Wiki
  • Feedback
Desktop View
  • Home
  • Member List
  • _ForgeUser4253886's Profile
  • Send Private Message
  • View _ForgeUser4253886's Profile
  • _ForgeUser4253886
  • Registered User
  • Member for 12 years, 1 month, and 18 days
    Last active Sat, Mar, 15 2014 08:12:58
  • 0 Followers
  • 126 Total Posts
  • 0 Thanks
  • Posts
  • Threads
  • Reputation
  • Projects
  • Forum Posts
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 7
  • Next
  • View _ForgeUser4253886's Profile

    0

    Apr 6, 2011
    _ForgeUser4253886 posted a message on M3 Exporter

    WoW... when added a bounding sphere all my model rigging became fcked up. Now my Zealot + New Marine doesnt work anymore. the Muzzle Flash casts out his ass and for the zealot i get a error ingame when its get hit.... cannot find shield attachment or shieldobject scaled 0 out of boundry's.

    Only thing i did is added a bounding sphere and when i delete the sphere the skeletion setup is still fcked.

    I think Starcraft 2 modding is over for me since that shitty blizzard dont release modding tools.

    I like to thank NiN a alot of his builded max scripts!

    Posted in: Third Party Tools
  • View _ForgeUser4253886's Profile

    0

    Dec 20, 2010
    _ForgeUser4253886 posted a message on [Released!] Sarah Kerrigan Ghost

    Sarah Kerrigan Fixed:

    Changed: Cloaking Bug Fixed "Unit turned red when cloaking"
    Texture (Skin) optimized less red hair more white suite

    http://www.sc2mapster.com/assets/sarah-kerrigan-ghost/files/2-sarah-ghost-v0-8/

    http://static.sc2mapster.com/content/images/28/807/cloaked.jpg

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Nov 12, 2010
    _ForgeUser4253886 posted a message on [Released!] Sarah Kerrigan Ghost

    @xJeliel: Go

    Strange. when i export ASLO the official Nova again i get no cloaking. it becomes red.
    What version of 3ds max do you use?

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Nov 7, 2010
    _ForgeUser4253886 posted a message on [Released!] Sarah Kerrigan Ghost

    @xJeliel: Go I hope the exporter will be fixed soon but i dont see a bright future in this. Problem is Blizzard wont release a tool these months,
    And NiN is pretty busy with school.

    The problem why he is red is shader setting. Wich i dont know what causing it.

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 29, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    Small model update:

    http://img197.imageshack.us/img197/2825/marinehdv10.jpg

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 26, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    Ive updated the model abit some helmet modifications but still sorting some shader settings out before publishing.
    The animation problem still exists :( The animation in model viewer works perfect but ingame its frozen on the walk animation.

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 25, 2010
    _ForgeUser4253886 posted a message on [Released!] Sarah Kerrigan Ghost

    @Marikh7: Go

    I can accept your request. I dont know when i can finish it because im very busy with work atm.
    Anyways i also need try to get rid of that cloaking bug. It seems there is something wrong with the shader writing of NiN.

    When i remove the Emesive teamcolor settings it works. But when i add it the unit becomes red while cloaked.

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 23, 2010
    _ForgeUser4253886 posted a message on Whiteboy James - Zerg, Shotgun & You (Live @ Blizzcon 2010)

    I Recorded Whiteboy James - Zerg, Shotgun & You (Live @ Blizzcon 2010)

    Hope you fans like it!

    Embed Removed: https://www.youtube.com/v/UdVumaSN3GEhd1?fs=1
    Posted in: General Chat
  • View _ForgeUser4253886's Profile

    0

    Oct 13, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    Still trying to get the animations to work. It seems more people has the same problem now days.

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 5, 2010
    _ForgeUser4253886 posted a message on [Released!] Sarah Kerrigan Ghost

    Anyways The sarah kerrigan has longer hair, new face and shoulder pads incl new weapon. I think its the best choice to take her instead reskinning nova. She has a thin face while sarah got a little asian face.

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 4, 2010
    _ForgeUser4253886 posted a message on [Released!] Sarah Kerrigan Ghost

    @Keyeszx: Go

    Not that ive seen, is checked a lot of models but didnt see one echo. Only seen some textures of nova with black hair.

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 1, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    @vjeux: Go

    Haha NP man :) i thougt i lost the topic hehe

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Oct 1, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    Why is this topic of mine moved to Trigger Libraries?

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Sep 26, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    Here is a new wip of the marine. Well i think its done but the animations are not working probally :S

    http://img824.imageshack.us/img824/8278/marinehd.jpg

    Posted in: Art Assets
  • View _ForgeUser4253886's Profile

    0

    Sep 23, 2010
    _ForgeUser4253886 posted a message on [Coming Soon!] Marine HD "With New Rifle"

    @Underp4ntz: Go

    Well the decal UVW map works perfect now, But encountering a animation error since last few exports. he wont play the idle animation ingame anymore and in the model view it works like a charm :S

    Posted in: Art Assets
  • To post a comment, please login or register a new account.
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 7
  • Next
  • Creators
    • Build an App
    • Publish a mod
    • Why Overwolf
    • App documentation
    • Mod documentation
    • Creator services
    • Apply for funding
  • Gamers
    • Discover Mods
    • Discover Apps
    • Gameplay First
    • Download Overwolf
    • Suggest a feature
  • Company
    • About us
    • Our story
    • Careers
    • Blog
    • Brand Guidelines
  • Work With Us
    • Partners
    • Advertisers
    • Influencers
    • Game Developers
  • Support & Privacy
    • Help Center
    • Supported Games
    • Terms of service
    • Privacy Policy
    • Overwolf Alphas
    • Licenses
Overwolf 2021