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    posted a message on Photoshop Work
    Quote from PvtChevron: Go

    Got a big problem with .dds files. I got radeon and i can`t find a proper photoshop plug-in. Anyone here uses photoshop and radeon?

    I do, had to look here and there but i found it.

    EDIT: Actually, i think i installed the NVIDIA one and it still works, i'm not sure but that's the file i found on my photoshop plugins folder and it works for me.

    Posted in: Miscellaneous Development
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    posted a message on 3D Models!

    @TDelamay: Go

    Looking at the screenshots, they seem to have just the model imported but not the animations, the Worgen seems to be motionless, i could be wrong though.

    Posted in: Artist Tavern
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    posted a message on 3D Models!

    @NiNtoxicated01: Go

    Thoses Probes seem to kick ass :D

    Posted in: Artist Tavern
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    posted a message on 3D Models!

    @Kanaru: Go

    Excellent, chocolate chips!

    Posted in: Artist Tavern
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    posted a message on 3D Models!

    @Kanaru: Go

    That's it? no cookies? /wrists

    Posted in: Artist Tavern
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    posted a message on 3D Models!

    Hello everyone, it's been a year since i started using the wonderful 3ds max and about 7 months since i started character modeling and was very happy when i found out that in SC2 it was possible to import custom made models with no problem, then countless of... (...story goes on for another 3 hours) so the 3 of us couldn't be happy together. Here's a couple of my newbie models which i hope to improve soon™, some of you may have seen them already, some may not, either way:

    Playable Character - FOXTROT 01. Foxtrot One Foxtrot One Close

    NPC - E.S. Trooper. ES Trooper ES Trooper Close

    NPC - Captain Gunter: Same gear as the Trooper with different texture on the chest and wearing a Recon Mask. Captain Gunter Captain Gunter Close

    All models are around 1400 Polygons each. There's a model for both genders, but the armor looks basically the same, smaller for women (sorry, no sci-fi bikinis). I don't draw Concept Art unless i'm working with more people or if i need opinions, all i need is in my head...or most of it. Anyway, that's it! :)

    Posted in: Artist Tavern
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    posted a message on Galaxy Editor This Week

    @Ice_bane: Go

    That's wut i'm talking about dawg!

    Posted in: Miscellaneous Development
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    posted a message on Making 3D Models
    Quote from Kanaru: Go

    I want changeable clothing (like in WoW for example), but I'm unsure how I'm going to do it. I'd like different meshes for the clothing, but I don't know how I'm going to have that attached to the same bones as just the body, which probably rules out having it as attachment points.

    I'm no programmer but I suppose you can code it so that all polys controlled by X bone are replaced by the ones of the new equipped model, anyway, that's what comes to mind =/

    Posted in: Artist Tavern
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    posted a message on Photoshop Work
    Quote from Sixen: Go

    @Rizaun: Go

    Maybe now, but that reply of mine is 3 weeks old, ;).

    I'm sorry, i seem to have no control over my necroposting :(

    Posted in: Miscellaneous Development
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    posted a message on Photoshop Work
    Quote from Sixen: Go

    One of the few things we're lacking around here are modelers

    I was under the impression that ther was a plenty of modelers here D: oh well, modeler here too, you can see a couple of my models in one of my map projects, though i have about a year of experience.

    Posted in: Miscellaneous Development
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    posted a message on Overall style and functions of the site.

    Another thing, i noticed that when you edit a project, it refreshes the date, however, after a couple of minutes, the Last update goes back to the date the project was created, so, some projects seem like they have never been upated since creation, i don't know if anybody else has seen this, but i just edited mine and now it says that it was edited 3 days ago, the day i created it :(

    Posted in: Off-Topic
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    posted a message on Making 3D Models

    @TDelamay: Go

    Walls are easy to make, it doesn't take much time or skill.

    Posted in: Artist Tavern
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    posted a message on Making 3D Models

    I, Rizaun, the mighty warrior from the Ewok Clans, approve your modeling. Good job, now, get back to work soldier! ò.ó

    Posted in: Artist Tavern
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    posted a message on Polycount

    @HeliosDoubleSix: Go

    Good enough for me, thanks a lot.

    Posted in: Miscellaneous Development
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    posted a message on Polycount

    Hey guys, i was wondering if anyone here knows the polycount of the current units? they don't look like they have over 1000 polygons but i could be wrong. Thanks in advance.

    Posted in: Miscellaneous Development
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