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    posted a message on Micro Defense

    Just finished my first SC2 Map. Its awaiting approval.

    Link

    Micro Defense v0.2

    Build units from your Pylon to defend the incoming waves. Use the Money Collector "probe" to pick up coins (minerals) dropped by fallen enemies. You lose when your Pylon is destroyed.

    There are 20 waves currently, of varying difficulty. I plan on adding more and balancing things out, so if you have any suggestions please post them.

    How to Play

    Install:

    • Copy the folder named Base10000 into the versions folder of your Starcraft 2 Installation. For Example: "C:\Program Files\Starcraft II Beta\Versions"

    Play:

    • Double click on MicroDefense.bat

    Uninstall:

    • Delete the folder Base10000 in your Starcraft 2 versions folder. For Example: "C:\Program Files\Starcraft II Beta\Versions\Base10000"

    Credits

    Map by Labmonkey Based off of MapsterTD by Vjeux and Sixen Thanks to Bifuu for the SC2Colorizer Thanks to www.sc2mapster.com for the great resources and tools.

    Posted in: Miscellaneous Development
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    posted a message on Ai League

    @vjeux: Go

    Is there a hard way? Could we manually control two players through the map script?

    Posted in: General Chat
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    posted a message on Ai League

    @Sixen: Go

    Idk, does anybody know if there are any tools to get two ai's to play eachother? Can you implant Ais directly into th e sc2 mpq files, and then choose them from the menus in the custom game lobby? Any help would be greatly appreciated :D.

    Posted in: General Chat
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    posted a message on Ai League

    I think it would be really fun to have a little ai competition. Pick a race and make ai for it. Ai's get placed in a 1v1 tournament against eachother with random map pool. Winner gets some sort of prize idk. All replays would be uploaded for viewing. Entry deadline on April 10th. Sign up if you wana participate.

    Posted in: General Chat
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    posted a message on Problems with TD

    I did that, and units can produce the correct units, but all of the towers cost money and I get no money.

    Without doing that though, I still get the same results with towers being in the probe's build ability but costing money which i dont have.

    Posted in: Miscellaneous Development
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    posted a message on Problems with TD

    Hey, I am really excited about all the map stuff going on here. Might be able to work out some mockups with my dev team before the editor is released.

    Anyway, I was trying to get your td game to run, and most of it worked fine except that I had no money so I couldn't build towers. I could also build infinite probes/nexus's, but I am not sure if that was intentional.

    I also noticed that the mpq replacement seems to have no affect at all, so maybe that is the problem I am having?

    Can anyone confirm this or is it just me? Btw I really dont care about the td game, I would really like to figure out how to give a player money in the current galaxy, as it isn't in any of the function lists anywhere.

    Posted in: Miscellaneous Development
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