playing around in the editor trying to make something like that right now.
Thanks for the assistance, i've been doing that for days. :S. The problem mostly is there is no effect that globally can add damage. it can only specifically add damage to a weapon. Not any weapon, a specified weapon.
I'm creating a variable. Not an upgrade. i want upgrades possible. but i'm not going to be going and making 93258236793297682378923698723ue86532798763296728396367923467984362467864637 upgrades, one for each unit and each units weapon. No, its not smart. Surely there is a way which i do not know about that allows you to buff the unit adding # damage. But i don't know how. I am it's nice of you to try, but i want individual units with individual damage additions. so basically i need to make a buff, but i don't know how to, and i need to se that buff each time its used to the string. which i also don't know how to do. sorry if this sounds like i'm trolling you but im not, The whole concept of upgrades on units is when i think hard about how i could do it. ending up to be a painful paradox in my brain.
about the naming you just said.
what?? that made no sense :S
@handlmaps
You kind of have the idea that i am triny to get at, but i don't know how to create a buff like that, can you explain it a little more. I have a massive head ache from trying to figure this out, after all its been 3 days since i tried.
no i couldn't find out how to get the add damage to work. or any of them. the annoying part is i can't find any function that will actually give a unit damage. And for some reason, when i try to add a weapon if i convert the weapon to a unit, it wants a UNIT not a unit type. So that is also difficult seeing as its a string trigger. Then the setname i cant even remotely understand. It wont let me edit the unit's name through a trigger. all of theses commands are variable strings btw. so like all of em are used through strings and the values are all variables.
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@MotiveMe: Go
rofl u haad to post my saying please <3 but tyvm.
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@ShakiShingi: Go
bump
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@gizmachu: Go
That half worked. It set the name for the unit type, not the one unit selected.
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@ShakiShingi: Go
bump i sitll have 2 issues.
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@GregoryW: Go i made a mistake on one of the triggers sorry lol heres the fix.,
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this.
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thank you ALOT i actually figured it out with your help :) I still need help with addweapon and setname :S
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thanks i will try it out
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click the button that says "SC" and has an arrow. its a test button. in the editor.
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Thanks for the assistance, i've been doing that for days. :S. The problem mostly is there is no effect that globally can add damage. it can only specifically add damage to a weapon. Not any weapon, a specified weapon.
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@Honz: Go
I'm creating a variable. Not an upgrade. i want upgrades possible. but i'm not going to be going and making 93258236793297682378923698723ue86532798763296728396367923467984362467864637 upgrades, one for each unit and each units weapon. No, its not smart. Surely there is a way which i do not know about that allows you to buff the unit adding # damage. But i don't know how. I am it's nice of you to try, but i want individual units with individual damage additions. so basically i need to make a buff, but i don't know how to, and i need to se that buff each time its used to the string. which i also don't know how to do. sorry if this sounds like i'm trolling you but im not, The whole concept of upgrades on units is when i think hard about how i could do it. ending up to be a painful paradox in my brain.
about the naming you just said. what?? that made no sense :S
@handlmaps
You kind of have the idea that i am triny to get at, but i don't know how to create a buff like that, can you explain it a little more. I have a massive head ache from trying to figure this out, after all its been 3 days since i tried.
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@thesundaypaper: Go
its a string variable dude. not an upgrade those are entirely seperate.
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@BasicGear: Go
no i couldn't find out how to get the add damage to work. or any of them. the annoying part is i can't find any function that will actually give a unit damage. And for some reason, when i try to add a weapon if i convert the weapon to a unit, it wants a UNIT not a unit type. So that is also difficult seeing as its a string trigger. Then the setname i cant even remotely understand. It wont let me edit the unit's name through a trigger. all of theses commands are variable strings btw. so like all of em are used through strings and the values are all variables.
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bump my problems not been resolved.
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@ShakiShingi: Go
Bump this is actually a problem every second of this thread being open i am trying get working :(