Only mods can change it. I agree that something new needs to be there. Maybe recently featured maps or (undocumented) patch notes. But the 2011 event really needs to be removed.
Yes you can add custom scripts. Right click new->New Custom Script. To play a sound you can use Play Sound, Play Sound At Point or Play Sound On Unit. If you want to have Chrono Boost autocast, then you should enable the autocast flag under the ability in the data editor.
The way model variations work is that it picks every model in the same folder followed by "_x", x is a number. When you open the archive browser (windows->console "browse") in tree mode you can see every asset included your map. The model you are looking for is CityBuilding_xx.m3, if you search for it, you see there are a number of models in the CityBuilding folder. Now, you cannot remove any of them, but you can export them. So export the the desired models and import them again in a folder. Now set the model data to one of these models, I don't believe it matters which one you select, as long as they all have the same name suffixed with a _xx number. Also, I believe the field Model Variation only uses up to the specified number, so if it is set to 5 it will only uses the files that are numbered _05 or lower.
This is pretty neat and simple, I uploaded my DS HotS bank but the Last Updated field says "-6516 seconds ago". Also since there is no security and you can't read the signature, you can change any value and upload it.
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@Terhonator: Go This is the occlusion. You can set this to always show in the model data.
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Galaxy doesn't support classes, unless they recently changed that. It does support structs though. In the GUI these are called records.
See: http://www.sc2mapster.com/forums/development/galaxy-scripting-and-trigger-lib/55282-galaxy-classes/#p5
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I've it too with new maps. Seems like there's something wrong with the SwarmMulti.SC2Mod. By looking at the XML, I see this:
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Try the event "Unit Manipulates Inventory".
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Only mods can change it. I agree that something new needs to be there. Maybe recently featured maps or (undocumented) patch notes. But the 2011 event really needs to be removed.
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Congratulations, well deserved!
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@Pyroar944: Go If you want your map te be played just join the group on friday and suggest it.
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It seems this download is only for the US. :(
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@SoulFilcher: Go WoW has quite a bit of dinosaurs. http://wowpedia.org/Dinosaur
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@houndofbaskerville: GoYup, http://www.sc2mapster.com/announcements/photon-cycles/
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Yes you can add custom scripts. Right click new->New Custom Script. To play a sound you can use Play Sound, Play Sound At Point or Play Sound On Unit. If you want to have Chrono Boost autocast, then you should enable the autocast flag under the ability in the data editor.
For example:
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Someone can only have downloaded your unlocked private map, if you invited him into a lobby of the map.
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Something I found: Ctrl-F9(Test document) can now be done from custom scripts.
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The way model variations work is that it picks every model in the same folder followed by "_x", x is a number. When you open the archive browser (windows->console "browse") in tree mode you can see every asset included your map. The model you are looking for is CityBuilding_xx.m3, if you search for it, you see there are a number of models in the CityBuilding folder. Now, you cannot remove any of them, but you can export them. So export the the desired models and import them again in a folder. Now set the model data to one of these models, I don't believe it matters which one you select, as long as they all have the same name suffixed with a _xx number. Also, I believe the field Model Variation only uses up to the specified number, so if it is set to 5 it will only uses the files that are numbered _05 or lower.
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This is pretty neat and simple, I uploaded my DS HotS bank but the Last Updated field says "-6516 seconds ago". Also since there is no security and you can't read the signature, you can change any value and upload it.