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  • _ForgeUser36856
  • Registered User
  • Member for 15 years, 4 months, and 12 days
    Last active Mon, Aug, 8 2016 10:02:21
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    May 25, 2015
    _ForgeUser36856 posted a message on Triggers and items

    Items need to be connected to a unit type, under units the field Stats: Units you can specifiy which item the unit is connected to. Since items in the game are just units. If you want to check if the inventory of a unit has a specific item you have to compare it against a unit type (i.e. Marine). So you can use a unit group loop like this:

    Posted in: Triggers
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    Jan 10, 2015
    _ForgeUser36856 posted a message on I need help with my map

    Hi! To make a behavior stackable, head to the Stats: Maximum Stack Count field of the behavior or just search for "stack" in the search bar. And to hide the units in the terrain editor, go to View->Show Layer->Units (Shift-U).

    Posted in: General Chat
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    Nov 4, 2014
    _ForgeUser36856 posted a message on Gluten Diabetic Safe Desserts

    Would you like a kitchen with that? We've got plenty.

    Posted in: General Chat
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    Aug 11, 2014
    _ForgeUser36856 posted a message on How to make a proper victory/defeat trigger that works?!

    @Kabelkorven: Go If you want to do it like Masked suggests, you need to place the units in the terrain editor first, one hero unit for every player. Now make the variables of the Unit Group type and then change the unit in the events to the units you placed in the terrain editor (pre-placed unit are under the Value tab). And now you can select your global variable.

    At the moment the defeat conditions is per team, not per player. As long as one player in the team has his hero alive, then no player is defeated yet.

    Posted in: Triggers
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    Aug 11, 2014
    _ForgeUser36856 posted a message on How to make a proper victory/defeat trigger that works?!

    @Kabelkorven: Go You've selected custom script in the second image. Just select the variables tab and select your global variable.

    Posted in: Triggers
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    Aug 8, 2014
    _ForgeUser36856 posted a message on Embedding image in post

    You did put the images into the public folder right?

    Edit: Ok, that's weird. I downloaded it my public dropbox folder and it works.

    https://db.tt/JfIpVXo5

    Posted in: General Chat
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    Aug 6, 2014
    _ForgeUser36856 posted a message on Contacting an admin?

    Sixen is the admin of the site.

    Posted in: General Chat
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    Aug 6, 2014
    _ForgeUser36856 posted a message on Newbie with maps

    Just look on Battle.net for the maps. If they are not there ask the creator to upload them or upload them yourself.

    Posted in: General Chat
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    Aug 2, 2014
    _ForgeUser36856 posted a message on Shop purchasing problem

    Here are a few tutorials on shops:
    http://www.sc2mapster.com/forums/resources/tutorials/964-video-data-wc3-shop-emulation/
    http://www.sc2mapster.com/forums/development/map-development/8479-a-better-way-to-shop-improving-wc3-shop-emulations/
    http://www.sc2mapster.com/forums/resources/tutorials/40918-triggerless-items-shops-new-method-unique-items-full/

    A way to overcome that is to temporarily change the shop owner to the buying player.

    Posted in: Data
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    Jul 27, 2014
    _ForgeUser36856 posted a message on Weekly Terraining Exercise #174: The Scope of Things

    Here's mine again, this time I uploaded the map with the screenies. =)

    Posted in: Terrain
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    Jul 27, 2014
    _ForgeUser36856 posted a message on About Carry items

    @Diego6D: Go Try the event Unit manipulates inventory.

    Posted in: Data
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    Jul 16, 2014
    _ForgeUser36856 posted a message on Weekly Terraining Exercise #174: The Scope of Things

    I haven't done a WTE in ages! Here's something I made. Maybe it needs more rocks. https://db.tt/BW533hj5

    Posted in: Terrain
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    Apr 21, 2014
    _ForgeUser36856 posted a message on [Library] Item Utility Library

    I updated the library to fit with the guidelines, I think. It's a really handy library.

    Posted in: Trigger Libraries & Scripts
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    Apr 8, 2014
    _ForgeUser36856 posted a message on Apparently the Mozared thread!

    @ZombieZasz: Go

    Genius! Someone change the main logo to that!

    Posted in: Off-Topic
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    Apr 7, 2014
    _ForgeUser36856 posted a message on Apparently the Mozared thread!

    These are hilarious.

    Posted in: Off-Topic
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