I posted a Behavior based 8 way movement last week, I was just unhappy with the workings of Abilities to warrant making it completely triggerless.
I did test and make something that would cast and continue to cast as long as someone held a button, but That felt clunky and weird, as well as when you release the button, the unit continues to move that way until the Movement effect wears off.
I'm all for Blender plugins, because it is a free tool, and Ive found I can model something much quicker in Blender then I could ever in 3ds max.
Also if we follow the same trail as WC3, Blizzard may eventually release their export plugin for whichever modelling software they used in-house, probably still 3ds Max, but won't do something for the more accessible Blender.
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@halfthought: Go
I posted a Behavior based 8 way movement last week, I was just unhappy with the workings of Abilities to warrant making it completely triggerless.
I did test and make something that would cast and continue to cast as long as someone held a button, but That felt clunky and weird, as well as when you release the button, the unit continues to move that way until the Movement effect wears off.
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Awwe, I was working on this exact same idea. But I noticed you have a similar issue that I have.
If you tap a directional button the unit moves but does not stop, travels his entire little distance.
This is what kept me from posting the idea.
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I didn't post the Battlecruiser Plasma because some of the textures didn't load for me oddly. Mainly on the turrets.
Here's the fatty.
There is also a Black Haired Female Ghost, looks like Nova with Black Hair basically, named Echo(Model named GhostEcho.m3)
Looks more like a Zombie in my Opinion
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Not sure where to put this, but I noticed on the front page people looking for old or unused models, so I decided to look for some odd models.
Names or listed in screenshot if people want to use these... They look pretty cool so people should use them at some point. :o
Theres some Other BattleCruisers, but this is the most different, and complete.
Theres also a Chaingun version in the same folder.
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I'm all for Blender plugins, because it is a free tool, and Ive found I can model something much quicker in Blender then I could ever in 3ds max.
Also if we follow the same trail as WC3, Blizzard may eventually release their export plugin for whichever modelling software they used in-house, probably still 3ds Max, but won't do something for the more accessible Blender.
Just my thoughts.