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    posted a message on Death Note - Kira Simulator

    always had a liking to mystery games :P hopefully this doesn't get banned for something ridiculous like many other great maps.

    if you like Death Note, Code Geass might also be to your liking, although its a weird mix of genres (mystery, mecha, school) the main character is like Light

    Hoping to see the maps release soon :)

    Posted in: Map Feedback
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    posted a message on StarCrap Trailer has been released!!!

    seems like an abridged version of the campaign

    "IT WAS COMPLETELY YOUR FAULT"

    Posted in: Map Feedback
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    posted a message on [Movies]Scariest Movie you've seen ?

    twilight

    the Vampires kept sparkling,.....I COULD NOT SEE

    Posted in: Off-Topic
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    posted a message on Zerg Evolution Tree Game

    @Tekaichi: Go

    Brood Mother

    A giant flying zerg that moves slow (inherited from MS) and can use a variety of psionic abilities and spawns larva on its back so you can build units on top of it, also stores ground units it builds inside it

    Queen ( SC1) + Siege tank

    Posted in: Off-Topic
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    posted a message on Zerg Evolution Tree Game

    Lazorling

    A Baneling that runs up to the enemy and explodes and lazers shoot out in all directions

    Overseer + Lurker

    Posted in: Off-Topic
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    posted a message on Zerg Evolution Tree Game

    Voidralisk

    when the Voidralisk is at 10% hp or less its next attack will launch its self into its enemy causing them to take damage over time. If the unit is killed by the DOT the voidralisk will respawn with 40% of its health and 30% increased regeneration for 6 seconds.

    High Templar + Broodling

    Posted in: Off-Topic
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    posted a message on I need the help of a genius.

    so you need an behavior that applies another behavior?

    Posted in: Triggers
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    posted a message on Zerg Evolution Tree Game

    Changelazorback

    a changeling that still transforms but shoots a lazer at the players units to whom it transformed to to change their color and unit to zealot/zergling/marine to your causing them to think its a changeling but the unit retains its normal HP and Name

    Archon + Ultralisk

    Posted in: Off-Topic
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    posted a message on Terrain height

    How would you be able to detect how high the terrain is raised ( not cliffs) at a certain point, Height at point always returns 0, any way without regions or having to mark every single hill would be nice

    Posted in: Triggers
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    posted a message on Auras???

    nr

    Defense
    Behavior Periodic: Search Area
    Area Effect: Apply Behavior
    "Defensive aura" lasts for the periodic tick of the original behavior, and woolah

    Posted in: Data
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    posted a message on Zeratul-blink

    Go to the Ability's Effect, and look at ( defult zeratul blink if you have not changed it)

    Zeratul - Blink (Teleport)

    Target - Minimum Distance
    Target - Range

    make sure that the min distance is as close to the DT as you want the distance to be and make sure the Range is as far as you want them to possibly go

    If you could post the trigger that makes the unit blink I could see if anything is wrong with that if this did not solve it

    Posted in: Triggers
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    posted a message on Zeratul-blink

    Is the point within the ability's Min/Max Range?

    Posted in: Triggers
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    posted a message on Custom Movement. Need some advice.

    you could try and make a requirement for the move ability? haven't tried but seems like it would work

    Posted in: Triggers
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    posted a message on Unit Move Instantly buggy

    p p p p p p penta-post!

    Posted in: Triggers
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    posted a message on Getting Player name in string

    maybe get them to type their name at start and store that?

    Posted in: Triggers
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