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  • _ForgeUser340879
  • Registered User
  • Member for 14 years, 10 months, and 3 days
    Last active Thu, Oct, 20 2011 00:06:40
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    Dec 5, 2010
    _ForgeUser340879 posted a message on Makai Galaxy - Turn Based Strategy Game

    I love your map its like totally awesome and I never was a fan of rpg's in wc3 and such

    Posted in: Project Workplace
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    Dec 4, 2010
    _ForgeUser340879 posted a message on [Live] Diablo Tristram RPG (Project STOPPED) Fail editor..

    @egodbout: Go

    You could try to level of the skills in one string this makes you use less variables you can do it like this :

    SetVariable(strSkills, (CombineStringsMult((IntToString(1)), " ", (IntToString(2))))) to save

    SetVariable(skill1, (StringToInt((StringWord(strSkills, 1))))) to get it back

    just some help in cutting down your variables

    Posted in: Project Workplace
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    Sep 2, 2010
    _ForgeUser340879 posted a message on [Lobby/Game modes] The complete guide/reference

    How do you lock the place of 2 computers couldnt find it anywhere.

    thx in advance Khazr

    Posted in: Tutorials
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    Aug 27, 2010
    _ForgeUser340879 posted a message on [Data] Make a unit (ex.banshee) uncloaks himself as he attacks use of validators

    Like the title says I have made a tutorial abu how to make a banshee uncloaks himself as he attacks done through validators this is fairly easy so anyone can learn it.

    Embed Removed: https://www.youtube.com/v/7arK5byMPdE?fs=1

    Btw I forgot to say that I completely suck at syncing sound with video

    Posted in: Tutorials
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    Aug 26, 2010
    _ForgeUser340879 posted a message on Need Some Help With Abilities.

    Okey shall think about it and since I only going to use 4 abilities per hero I am going to make a decision.

    Posted in: Project Workplace
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    Aug 26, 2010
    _ForgeUser340879 posted a message on One word Story

    @iMisu: Go

    killing

    Posted in: Off-Topic
  • View _ForgeUser340879's Profile

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    Aug 26, 2010
    _ForgeUser340879 posted a message on Map Initialization Trigger In Multiplayer

    once per game but you can use the function pick each player in player group and do actions
    picked player is a integer so you can use it to do something for each player :)

    Posted in: Miscellaneous Development
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    Aug 25, 2010
    _ForgeUser340879 posted a message on If no unit = defeat ?

    units in region owned by player it's something like this ain't got the editor at hand

    Posted in: Miscellaneous Development
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    Aug 25, 2010
    _ForgeUser340879 posted a message on One word Story

    @InsanitySektor: Go

    thinking

    Posted in: Off-Topic
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    Aug 25, 2010
    _ForgeUser340879 posted a message on How to mix two types of cliff together?

    Shit+i doesnt sound very well :)

    Posted in: Terrain
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    Aug 25, 2010
    _ForgeUser340879 posted a message on [Help] Which trigger unloads a single unit from cargo?

    Or maybe another workaround is killing the unit inside and make the same unit spawn on top of the cargo and move out in a way.

    Posted in: Miscellaneous Development
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    Aug 25, 2010
    _ForgeUser340879 posted a message on I found uss enterprise in the models! (star trek)

    Meh I don't know I can't model :) can be used as an example maybe then ^^

    Posted in: Artist Tavern
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    Aug 25, 2010
    _ForgeUser340879 posted a message on Problem with resurrect trigger

    At the beginning of the map you can choose your hero so i cant specify the unit before the game starts.
    When you create the hero store your hero in a variable with an array for players or something alike

    Posted in: Miscellaneous Development
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    Aug 25, 2010
    _ForgeUser340879 posted a message on Looking for someone to do terrain.

    I want to help you even though i'm "not" that skilled in it :)

    Posted in: Miscellaneous Development
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    Aug 25, 2010
    _ForgeUser340879 posted a message on I found uss enterprise in the models! (star trek)

    Lol nice now maybe some people can start moddeling from that to make it a unit :)

    Posted in: Artist Tavern
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