If you don't need the bunker to actually do anything, just make a new doodad and replace the model with that of a bunker.
If you do need the bunker to just shoot things, then try taking a turreted unit like the siege tank or immortal and replacing the model with a bunker and the attack animation with that of marines. I've not tried doing this myself, but I don't see why it couldn't work given the power of the editor.
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It's very easily done. You're thinking too complicated.
I tried to fraps my working mouselook turret, though it seems to be having none of it...
Edit: This'll have to do for now. Don't give up!
Click for bigger version.
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Camera - Turn camera height displacement Off for player 1
Camera - Turn camera height smoothing Off for player 1
I know this has been suggested earlier in the thread. I also know for a fact that this is a solution to your problem since I had the same myself.
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Now that is impressive.
I don't suppose you'd be willing to share how you did it, or the map itself?
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If you don't need the bunker to actually do anything, just make a new doodad and replace the model with that of a bunker.
If you do need the bunker to just shoot things, then try taking a turreted unit like the siege tank or immortal and replacing the model with a bunker and the attack animation with that of marines. I've not tried doing this myself, but I don't see why it couldn't work given the power of the editor.
0
Camera - Turn camera height displacement Off for player 1
Camera - Turn camera height smoothing Off for player 1