Hey
I been looking for a tut about 'traveling between map', like in the "The Founding of Durotar" in warcraft 3.
I know it have something to do with banks for saving data about a play/character.
I'm very new to starcraft 2 Galaxy Editor and still in the learning process but here is my request.
I have a cinematic map in progress. I think my map is to lifeless and i want to make it more living. To do so i planed to add civilian which carry different items like minerals, boxes and gas container etc.
The plan is something like this:
1 - game start and a civilian stand in front a wrecked battle-cruiser
2 - The "gather stand" animation start and a item should appear in the hands of the civilian
3 - The "gather walk" animation start and the civilian walk to a point
4 - When the civilian reach the point it stand in front a improvised stockpile
5 - The "gather stand" animation start and the item disappear
6 - The sequence keep repeating until another event happen such an attack
I know the basic stuff, but i can't figurer out how to make an item appear and disappear in the hands of a civilian.
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Hey I been looking for a tut about 'traveling between map', like in the "The Founding of Durotar" in warcraft 3. I know it have something to do with banks for saving data about a play/character.
Best regards
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Hey Thanks for the reply I gonna look at your suggestions :D
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Does anyone know? or can i find a tutorial about this somewhere?
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God morning anyone
I'm very new to starcraft 2 Galaxy Editor and still in the learning process but here is my request.
I have a cinematic map in progress. I think my map is to lifeless and i want to make it more living. To do so i planed to add civilian which carry different items like minerals, boxes and gas container etc.
The plan is something like this:
1 - game start and a civilian stand in front a wrecked battle-cruiser
2 - The "gather stand" animation start and a item should appear in the hands of the civilian
3 - The "gather walk" animation start and the civilian walk to a point
4 - When the civilian reach the point it stand in front a improvised stockpile
5 - The "gather stand" animation start and the item disappear
6 - The sequence keep repeating until another event happen such an attack
I know the basic stuff, but i can't figurer out how to make an item appear and disappear in the hands of a civilian.
I hope i have come to the right place.
thanks in advance :)