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I'll show youtube video.
url ▼
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https://lh3.googleusercontent.com/Qn1PAMaLd8S6Y7yr1enlPT7OKR9yVdb6k5y8uxGWBn98PU4wPmF2kzj12N-OzBahz9xn9CfZFzK5vkw--7VoKJ88wx7oHp4=w1920-h1080-rw-no
https://lh3.googleusercontent.com/ezz86QJbMrJ7rUzDYjO7eGiESyd-0pJvcbI5d07yI_maFCbNik1v3pPaNE72QwAJEPUNlPYxOrZJ9R04iTVQeJluugmvrw0=w1920-h1080-rw-no
https://lh3.googleusercontent.com/O0hw8XYU7ulpZlgpXK64eCQBYP4FFXgrskiikx1Kb7nr8Ucw88EXuXKYdxDmMRAaEINW7TK0bHWAU2wju9LqHdk7vYVLCzM=w1920-h1080-rw-no
https://lh3.googleusercontent.com/8fNX4FfrdrWbHrVCKj563Dtn-c7HGde09t44Wp9FCoANuGhXuoW1aCW24EGB9qQH-j2hiwggDWP5ncEl-ICKPFIFudVQUpk=w1920-h1080-rw-no
https://lh3.googleusercontent.com/n7T-6OAvSRp-Nf2vfD9HGideL0J_pVI4816tSnowke9O3-RrRMMg-WkZlKvbHGYQXOQPZz82JaaVWV_sSkv4XldjUJbJiIU=w1920-h1080-rw-no
https://lh3.googleusercontent.com/VKjWe3NW9CeZ_3O1j_KjHd_Uxx-8oLPuG5P5Pnq40-zBCzima3VaJmdDGdoZigvhkXUluOQPKNPoR_RZw3bdzSnutP6ysjw=w1920-h1080-rw-no
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Do you like animated characters and related games?
Do you like the things related to the Touhou project?
I am a map developer in KR / TW server.
I have created Touhou Project related games.
That game is a game to fighting in the character of the Touhou project.
I am currently planning English translation work.
I would be pleased if you could give me feedback.
The screenshot of the game is on the bottom.
url ▼
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And we use that variable through various events.
by the way!
I would like to delete it if that variable becomes useless later.
In other words! I would like to release memory.
Ultimately, you need to statically generate the variables.
However,! The GUI does not support static variables.
So is there a way to use static variables in the GUI?
To the best of my knowledge, I know that only local and global variables are used.
How will there be a way ...?
In the DeleteButtonVariable trigger,
I want to delete the variables dialogBox and button.
So, what you need in the end!
It is to delete that variable at the desired position.
There are global variables already declared on the GUI.
At this time I know that you can not delete that variable during the game.
So if!
If you want to delete some variables in the middle of the game ....
Are you declaring variables using Script?
If so, how do you use it?
Could you tell us how to use it?
Or maybe!
I would like to use the same class as used in Calc Java.
In other words! We want to assign and delete classes and variables dynamically.