there are still a couple of questions with the data editor popping up.
I duplicated the Unit Planetary Fortress. Now, when it attacks, the tower does not turn towards the target.
The original planetary does.
Can you tell me why this is, how I change it?
yeah creating an array that contains all the kills for the player surely isnt the problem. I wouldnt want to use a player property because I'd have to check if the kills were legit.
But I need some method to sort this array or get the index of the highest index...
I find it really hard to ask that stupid question, but, how can I get the Player with the most kills?
In Warcraft 3 you could create a leaderboard and simply get the position..... how do we do this in SC2?
Yeah sure it's simple to link another mover. But I want to change the Missile Speed ( of a regular Photon Canon) over 3 different Upgrades รก 100 levels.
Another thing is, that linking to another mover would change the speed to a fix value instead of increasing / decreasing it by a certain amount...
The Sentry is one of the units a player could have. And since it's nothing without it's abilities I was thinking if there is a way to let the AI controll, when forcefields are casted.
I found this video and it would be exactly what i want. http:www.youtube.com/watch?v=SBLNe0Gs19g
Does somebody know how this could be done? Can I use the standard AI for this? (I do not even know if the Blizzard AI does this)
can anybody tell me which Upgrade Effect I have to add, to increase the missile speed for a projectile? (If it matters, the upgrade is for a Photon Canon)
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@Kueken531: Go
OMG you don't know how much that will help me. Never knew that there were built in libraries.
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@StealthToast: Go
exactly. fixed. thanks!
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Hi,
there are still a couple of questions with the data editor popping up.
I duplicated the Unit Planetary Fortress. Now, when it attacks, the tower does not turn towards the target. The original planetary does. Can you tell me why this is, how I change it?
Thank you!
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hmm well I guess I'll have to bite in the sour apple.
If I want to get the player with the second/third/etc... most kills, the whole thing gets more and more complicated but I think I figured it out.
Thank you guys!
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Hi MaskedImpost, thank you for your reply,
yeah creating an array that contains all the kills for the player surely isnt the problem. I wouldnt want to use a player property because I'd have to check if the kills were legit. But I need some method to sort this array or get the index of the highest index...
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Hi,
I find it really hard to ask that stupid question, but, how can I get the Player with the most kills? In Warcraft 3 you could create a leaderboard and simply get the position..... how do we do this in SC2?
Thank you!
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@DrSuperEvil: Go Gues thats what I was looking for! Thank you!
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@DogmaiSEA: Go
that looks nice, gonna try it! Thank you
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@SkeletalHammer: Go
Yeah sure it's simple to link another mover. But I want to change the Missile Speed ( of a regular Photon Canon) over 3 different Upgrades รก 100 levels. Another thing is, that linking to another mover would change the speed to a fix value instead of increasing / decreasing it by a certain amount...
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@SkeletalHammer: Go
oh my. Well I guess, that much afford would not be worth the usage...
But thank you all for the help guys. I learned much, and that is the most important thing!
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@DrSuperEvil: Go
okay now i get the idea, I have to create a new mover and I can't change it?
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Hello, working on a Footmen like map.
The Sentry is one of the units a player could have. And since it's nothing without it's abilities I was thinking if there is a way to let the AI controll, when forcefields are casted.
I found this video and it would be exactly what i want. http:www.youtube.com/watch?v=SBLNe0Gs19g Does somebody know how this could be done? Can I use the standard AI for this? (I do not even know if the Blizzard AI does this)
Thank you :)
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@DogmaiSEA: Go
hmmm to sad. This funktion was quite handy in WC3. Is there another way to easily sort a array by values?
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@SkeletalHammer: Go
sorry I was unable to find it... can you send me a sceenshot or the tree in which the effect is?
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Hello,
can anybody tell me which Upgrade Effect I have to add, to increase the missile speed for a projectile? (If it matters, the upgrade is for a Photon Canon)
Thank you :)