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    posted a message on [Data] Panic and Berserk Unit States (Beginner Difficulty)

    thanks for the tutorial

    i'm working on a variant of the bersek state and would need a little help

    do you think it would be possible to make a berseked unit still controlled by the player but making the player's allies seem like foes (i.e. changing the alliance and the model for ally units but only for the targeted player)

    i know it could be done with triggers but i'd rather use behaviors

    i don't want it done for me i would just like to know if you would have a tip for me

    thanks in advance

    Posted in: Tutorials
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