He could always make it so that the invisible detecting units are scouting so that some of the time areas are being detected and some of the time they are not.
I wanted to make some legitmate games on the engine to get started with map development. For example a nice fps v each other, maybe a simple mini game map. Turns out it's to difficult for me since I'm so new to the developing tools. What do you guys suggest I should start with? I want to release something I can be proud of.
I'm developing a map that has a series of challenges where in a 1v1 environment you must fight off the other player. Challenges mostly involving micro capabilities to increase your performance in the actual game.
I would like the challenges to be randomized so that when the map initializes "Player 1's" camera will adjust to the chosen challenge. (As will Player 2s)
Edit:
I'd also like to know if there's a way to make destructible less strong.
Do computer players need a main base or will it always be a defeat otherwise?
How can a default race be selected for a player for a round?
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@HamsterBoo: Go
He could always make it so that the invisible detecting units are scouting so that some of the time areas are being detected and some of the time they are not.
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@roguelike: Go
Some tutorials are difficult to find as well. I cant find anything for a side scroller.
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I wanted to make some legitmate games on the engine to get started with map development. For example a nice fps v each other, maybe a simple mini game map. Turns out it's to difficult for me since I'm so new to the developing tools. What do you guys suggest I should start with? I want to release something I can be proud of.
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Doesn't appear to be working for me. Would someone mind uploading an example?
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I'm developing a map that has a series of challenges where in a 1v1 environment you must fight off the other player. Challenges mostly involving micro capabilities to increase your performance in the actual game.
I would like the challenges to be randomized so that when the map initializes "Player 1's" camera will adjust to the chosen challenge. (As will Player 2s)
Edit:
I'd also like to know if there's a way to make destructible less strong.
Do computer players need a main base or will it always be a defeat otherwise?
How can a default race be selected for a player for a round?
I'm completely novice so bare with me. Thanks.