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    posted a message on [Type: Other] Smash and Grab Zerg vs Terran

    Hi all,

    I have recently finished my first map, the name is: Smash and Grav Zerg vs Terran. I don't understand how upload in this site because too many options must be compelte for upload the map, example license etc..

    Description: is a remake of Wol Campaign, but instead to play alone vs 2 AI, is player vs player versus AI. The objective of the 2 player, is that to reach the artifact before your opponent, but the Tal'Darim don't want your presence it their sacre Planet;and they will test your skills. Some units as tank,Thor have been removed for balance the game. Added some secrets in the map..

    That said I wish you GG.

    Thanks if you try my map and write a review in the game ;)

    Posted in: Map Feedback
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    posted a message on Help- hero sound for trasmission where I find?

    and for train medic and pyro in to barrack how I do?

    Posted in: Triggers
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    posted a message on Help- hero sound for trasmission where I find?

    @SoulFilcher: Go

    thank

    Posted in: Triggers
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    posted a message on Help- hero sound for trasmission where I find?

    hi all, I have a problem with sound of hero, I need the voice of Mensk , swann raynor ecc, but when I search in the list they there aren't ? can you help me please? and need train from barracks medics and pyro.

    Thanks

    Posted in: Triggers
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    posted a message on Virtua SC2 Racing

    @Doubotis: Go

    I have a question how u design the arrow in the 2° image?

    Posted in: Project Workplace
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    posted a message on Virtua SC2 Racing

    Thanks! But can u answe at my questionp ls? when u release your map :P? in my depedancy i haven't vurta mod..

    Posted in: Project Workplace
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    posted a message on RPG Map with Dungeon

    @glomby: Go

    Hi glomby, I have a suggestion for you and your map, I have see when u join play the map the music start when the laoding bar is complete and in this point the music start. Here my suggestion, start the music when the loading bar isn't complete, is even better when the character is at stake otherwise seems to start just because we're in the game, instead just if you put already since you are loading the map it seems more uniform, do not know if I explained what it means. And for background while the map is in loading i suggest a good image of undead warlock with behind a big infernal :).

    Posted in: Project Workplace
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    posted a message on Virtua SC2 Racing

    @Doubotis: Go

    Quote from Doubotis: Go

    Thanks for replies.

    I have some problems with the actual Beta Mod system (bugs, etc.)

    An Alpha version of this Mod will be released soon, for multiplayer testing. 2 maps will be released for testing this Mod.

    All of these released versions are only on EU servers. I hope to find players to export this game on other communities when the project is finished. It's totally not a problem for me :)

    About Alpha Version : Same gameplay as on video (start boost, skid boost) Random Bonus items appears, but cannot be used (for the moment) Maps are fixed number of races (for the moment) Users or computers allowed Jumps

    About WASD controls, it's not the priority. My main priority for the moment is to finish some systems.

    2 maps released for Alpha version : Char Way (Hard) : Same as video, with a new jump.

    Snow Invasion (Easy) : Very easy map to try the skidding gameplay. No jumps.

    when u public your map, I must try this game of car :), I just remember the goods times when I play at game "CARS"was wonderfull, I think this is the same or better ;).

    Posted in: Project Workplace
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    posted a message on RPG Map with Dungeon

    @Bibendus: Go

    I have a question, how many time have u spended for make this map?

    Posted in: Project Workplace
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    posted a message on [help]Some questions..

    thanks!

    Posted in: Triggers
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    posted a message on [help]Some questions..

    anyone can help me?

    Posted in: Triggers
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    posted a message on [help]Some questions..

    Hi all, I m starting to make a new map based on a story, I have some question:

    1: With the trigger how i can change owner of the unit after unload from the ship? The ship unload the units but the units don't change owner.

    2: how I can delete the road?

    3: I have put a vehicle in my map, I'd like if is possible when all units go near truck, the camera take first person for the 1 player with object the truck and with arrow can drive it. The heroe's of players 2,3,4 are fixed on the vehicle, but can attack by pressing the button "A".

    Thanks

    Rvbber

    Posted in: Triggers
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