Need some feedback on the layout, plus some ideas for the map.. The idea behind the map was to make a centered high yield, that you could only use to your advantage, if you had full map control.. Gonna add some more eye candy later, + a bit of bushes at a few places to break LoS...
Yep, and thx alot =) gonna add some watch towers in te bottom and top platform, and maybe some dest rocks to the high yeild... not sure if im gonna do it yet though...
Im trying to make a std Melee map, just finished the rough layout for the map. well anyway i can't figure out how to make a std starting location for a person, so if anyone can give me a heads up on how to do this, i would be realy greatfull...
Sry if this is a repost, anyway here is a screenshot of the layout so far..
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Need some feedback on the layout, plus some ideas for the map.. The idea behind the map was to make a centered high yield, that you could only use to your advantage, if you had full map control.. Gonna add some more eye candy later, + a bit of bushes at a few places to break LoS...
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@Sixen: Go
oh nvm miss understood the qustion... i thought ppl meant mineral patches... not minerals per trip... then your right.. sry..
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@Spt112Radaka: Go
its becouse we can't see the full pictures... so a little of the right side is missing...
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@Sixen: Go
actualy normal is 8, and high yeild is 6.
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@WraithChaser: Go
Yep, and thx alot =) gonna add some watch towers in te bottom and top platform, and maybe some dest rocks to the high yeild... not sure if im gonna do it yet though...
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thx alot... as i sayd its just the rough layout.. :)
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Im trying to make a std Melee map, just finished the rough layout for the map. well anyway i can't figure out how to make a std starting location for a person, so if anyone can give me a heads up on how to do this, i would be realy greatfull...
Sry if this is a repost, anyway here is a screenshot of the layout so far..