Hello, i got a problem with the Waterfalls, the water of this editor is making me crazy! How the hell can I hide that hole??
It's caused because of the diferent heights of water, but i dont know how to fix it T_T
Yeah!, now they look better xDDD but there is other problem xDDD when they face X direction all the things of their backs disapear xDD
Realy, i feel that im abusive with you guys xDD Thanks for the help :**
!_! omg, it works one more time!! i got only a little problem ><!! the spider's butt is transparent xDDDD I think that must be because of the Cutout, i put 200, now i go to sleep, tomorrow i will try to resolve the problem xDDD Thank you all for the help :**
Omg, it works! but now i need to learn how to create Specular Maps xDDDDD and then the shiny ogre will disapear!! xDDD Thank you a lot! !_!
EDITED: Okey xDDDD I dont need the specular map xDDD I only needed to re-export the model in 3ds max with the new normal map, and...IT WORKS!! Realy, thank you THANK YOU!! !_! now i can begin to learn other things like attach armor and weapons to the models, even mounts, and then, i will begin redoing the WC3 campaign with Wow models !_!
Hello, im new here !_! , first of all sorry for my english, im spanish ><!
Thank you NINtoxi for this great script, i was trying to use the Malfurion model and the ogre model, but look at the screenshot...my ogre is like a lamp !_! it only happens if it face to a determinated direction, i tried to change the Normal Map color to orange, but doesn't work, anyone can tell me how to create a Normal Map and a Specular Map with the texture??? T_T like those great spiders !_!
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Hello, i got a problem with the Waterfalls, the water of this editor is making me crazy! How the hell can I hide that hole?? It's caused because of the diferent heights of water, but i dont know how to fix it T_T
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Yeah!, now they look better xDDD but there is other problem xDDD when they face X direction all the things of their backs disapear xDD Realy, i feel that im abusive with you guys xDD Thanks for the help :**
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!_! omg, it works one more time!! i got only a little problem ><!! the spider's butt is transparent xDDDD I think that must be because of the Cutout, i put 200, now i go to sleep, tomorrow i will try to resolve the problem xDDD Thank you all for the help :**
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Well, I need help now with the transparent textures !_! how i need to implement them in 3ds max?
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Omg, it works! but now i need to learn how to create Specular Maps xDDDDD and then the shiny ogre will disapear!! xDDD Thank you a lot! !_!
EDITED: Okey xDDDD I dont need the specular map xDDD I only needed to re-export the model in 3ds max with the new normal map, and...IT WORKS!! Realy, thank you THANK YOU!! !_! now i can begin to learn other things like attach armor and weapons to the models, even mounts, and then, i will begin redoing the WC3 campaign with Wow models !_!
http://i184.photobucket.com/albums/x31/Hipnos14/Terreno004.jpg
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Hello, im new here !_! , first of all sorry for my english, im spanish ><! Thank you NINtoxi for this great script, i was trying to use the Malfurion model and the ogre model, but look at the screenshot...my ogre is like a lamp !_! it only happens if it face to a determinated direction, i tried to change the Normal Map color to orange, but doesn't work, anyone can tell me how to create a Normal Map and a Specular Map with the texture??? T_T like those great spiders !_!