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    posted a message on [New] The Battle for Ynoth IV

    It's published for US only at the moment, though there is a localized version available for download (if you want to check it out in the editor) on the map's page (link above). Give it a try and let me know what you think!

    Posted in: Map Feedback
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    posted a message on [New] The Battle for Ynoth IV

    After a long learning curve and lots of help from the SC2Mapster forums, I'm finally ready to release my first map. It's designed for 8 players but can be played with as few as 4.

    The Basics

    Each team is comprised of 1 General and 3 Commanders who must work together in order to fight for control of each of the 21 Waypoints spread on winding paths throughout the map. By controlling these Waypoints, players provide their team's General with resources with which to research and upgrade units and allow Troop units created by the General to follow the roads on which the Waypoints are placed.

    Winning the battles to control as many Waypoints as possible provides a significant strategic advantage in the war to destroy the enemy's base.

    Pick Your Role

    As your team's General, you are the leader and coordinator of your team's forces. You are tasked with creating Troops, routing them throughout the map, researching and upgrading units, and disseminating intel to your teammates. The General is provided with vision of owned Waypoints and allied units in addition to alerts of activity across the map. By communicating this information to your team, you provide a significant tactical advantage that can turn the tide of battle.

    As a Commander, you control an elite Squad of units led by a powerful Hero tasked with taking control of Waypoints and leading assaults on strategic enemy positions. Gain an advantage over enemy units by leveling up, learning powerful new abilities, and collecting new weapons and armor. Your task is to provide resources with which your General can upgrade your units, improving the intel available to your General, and gaining additional powerful upgrades for your team. Use the intelligence provided by your General and work together with your fellow Commanders to dominate the battlefield.

    Notes

    I know at first glance it looks like a DoTA clone (2 teams, destroy the base, blah blah), but give it a try! There are a lot of unique aspects to the gameplay that set it apart from past maps. The map is designed so that players who really work together and use strategy (as opposed to mass unit x and rush) will succeed over those who try a brute-force approach.

    For the story, known bugs, more notes, and to download the map, check out http:www.sc2mapster.com/maps/battle-ynoth-iv/.

    Trailer to come :)

    Please please please post any comments, criticisms, bug reports, etcetera here or on the map's page (link above). Thank you!!! I hope you enjoy the game!
    Posted in: Map Feedback
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