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    posted a message on Can't hear conversations in-game in my custom cutscenes.

    Okay, so I have my cutscene ready, trigger was piece of cake, but now I have a pretty weird problem. While all the timeline sounds (the offscreen vices) do work fine, the conversations that I added for the character in the scene are completely silent when I test the map. They work just fine in the editor however... what should I do?

    Posted in: Cinematic Creation
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