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    posted a message on Desert Tankbattle open BETA
    Quote from Freddy2287: Go

    Hm I cant reproduce this behaviour.... (which laser? Every or just the higher tiers? not the same behaviour for other weapons like vulture gatling?)

    It usually happen in the late game to combined lazers: blue and green burst lazers and rainbow lazer.

    Quote from Freddy2287: Go

    They disappear when you drop them on the ground? (right click on item, left click on the ground?

    yes

    Posted in: Map Feedback
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    posted a message on Desert Tankbattle open BETA

    In the last two days I have lost rainbow lazer and blue burst lazer when I put it on the ground. Its very aggravating and needs fixing. :)

    Food for thought: In game Star Battle if host creates privet game, sets it to FFA and then makes it public, players are put in groups by there rank (or experience, Im not sure). That way groups are more or less equal. This would be a great feature I think.

    Posted in: Map Feedback
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    posted a message on Desert Tankbattle open BETA

    I have an idea, to make outpost neutral when zergs overrun it.then the winning side will have to defend outpost from zergs.

    Posted in: Map Feedback
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    posted a message on Desert Tankbattle open BETA

    not to kill barracks, but to move them. sometimes you put it a bit out of place and 3 more barracks are blocked.

    reporting a bug: when using tanks ability to repair itself (repairs over time) and at this time use repairing kit, you lose repairing kit. 4k minerals disapear

    Posted in: Map Feedback
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    posted a message on Desert Tankbattle open BETA

    Hi, found 1 bug: Siegebreakers Instant Repair skill lvl4 heals 14000hp when lvl5 only 1700hp also when u are trying to capture the post and if u use canons the countdown restarts

    Posted in: Map Feedback
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